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Thread: [LUPO SOLITARIO] Libro XIV: The Captives of Kaag

  1. #136
    Chief Petty Officer Earenia's Avatar
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    accento svedese 70

  2. #137
    Sturm's Avatar
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    Foco ar foco!
    “Perché io?”
    “Perché eri un cacciatore senza denti. Sei stato scelto per la tua rabbia, sei stato scelto per tutte le ferite che avevi subito, scelto per tutte le volte che eri stato colpito, picchiato e umiliato davanti agli altri. Scelto per la rabbia che eri costretto a tenerti dentro,per le parole che non potevi pronunciare. Scelto per la furia cieca che avvolgeva il tuo cuore come una morsa dopo ogni pugno e ogni calcio che ti veniva inferto,dopo ogni sasso che ti veniva lanciato. E per la rabbia più grande di tutte,quella che riservavi a te stesso,perché eri incapace di reagire,dato che loro erano sempre di più, e sempre più grandi, e sempre più forti. Ma se le cose cambiassero? C’è forse miglior cacciatore di chi un tempo era la preda? Qualcuno che sarebbe spinto a difendersi dalle forze oscure mandate dal mondo,che non si fermerebbe mai neppure se fossero tante, e molto più grandi e potenti di lui. Perché essendo stato un tempo preda non permetterebbe mai a se stesso di ridivenirlo. Non si arrenderebbe mai. Morirebbe piuttosto che sottomettersi. Perché tu? Perché fra tutti quelli che erano presenti quel giorno,c’era un solo cacciatore. E come ti dice la tua adorata scienza…i simili si attraggono,la presenza dell’osservatore influenza l’osservato,ed è matematico che non esistano casi e coincidenze. C’è solo…cortesia professionale.”

    Quote Originally Posted by Wolfo in ts
    Sono un materialista del culo

    Spoiler


  3. #138
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    Lupozzi è lei?
    http--www.wayne2k1.com-signaturepics-sigpic4356_3.gif

  4. #139
    Ensign Jesper's Avatar
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    Quote Originally Posted by 268.
    You pull the door slightly ajar then quickly gather up some sacks and boxes which you stack in a heap near the opening. The guttering wall torch that illuminates this chamber provides the flame to set this little makeshift bonfire alight. Soon the tinder-dry pile is ablaze, sending clouds of acrid blue-grey smoke billowing along the corridor towards the guards.

    Pick a number from the Random Number Table.

    If the number you have picked is 0–4, turn to 347.

    If it is 5–9, turn to 175.
    Roll...4!

    Quote Originally Posted by 347.
    The guards see the approaching clouds of smoke and immediately raise the alarm. Aided by a passing group of Drakkarim and Giaks, the two silver-clad guardians come thundering along the corridor and skid to a halt outside the door. You hear them coughing and cursing; then the door flies open and two luckless Giaks are thrust into the smoky room with orders to put out the blaze.

    Utilizing your Magnakai camouflage skills, and helped by the smoke and confusion, you manage to slip past the Giaks and the others and hurry along the corridor towards the distant doors. To your surprise, the two massive portals open as you approach them. A purple glare blinds you momentarily, forcing you to raise your hand to shield your eyes, but still you keep running until you have passed through the doors.

    Turn to 186.
    Ci vediamo gonzi!

    Quote Originally Posted by 186.
    The purplish glare is generated by a glassy opaque sphere which hangs suspended above the doors. It pours forth a blinding curtain of light which fills the entrance, but this quickly fades once you have passed through into the chamber beyond.

    As your eyes adjust to the gloomy interior, you find yourself standing in a small temple. A plain stone altar dominates the chamber, around which are positioned a ring of twenty black candles. The candles are fixed into elaborately carved holders fashioned to resemble each of the twenty Darklords sent long ago by Naar, King of the Darkness, to conquer Magnamund. Their flames burn brightly scarlet and they give off a rancid, greasy smell that, despite your attempts to block it, makes you feel light-headed and nauseous.

    Hurriedly you move to leave this temple through an archway opposite, for there is an extraordinary saturation of evil contained within these walls and you feel it leeching your mental and physical strength. (Unless you possess Kai-screen, deduct 3 ENDURANCE points due to its insidious effects.)

    You are near the centre of the temple when you notice something strange resting in a hollow in the surface of the altar.

    If in a previous Lone Wolf adventure you have ever been to Mogaruith, turn to 116.

    If you have not, turn to 86.
    Abbiamo Kai-Screen e siamo gia stati a Mogaruith nello scorso libro!

    Quote Originally Posted by 116.
    At once you recognize the glassy orb which rests upon the altar. It is identical to the sphere you saw in the chamber of Arch Druid Cadak in Mogaruith, the sphere by which he communicated with the Master of all Evil—the evil God Naar. With dread, you look upon the surface of the orb and your blood runs cold; it is as if the eye of the Dark God himself were gazing upon you.

    If you wish to attempt to destroy this sphere, turn to 208.

    If you choose to flee from this temple as quickly as you can, turn to 86.
    Che si fa ?
    Let's Play: la serie di Lupo Solitario, di Joe Dever

    Let's Play: Highway Warrior, di Joe Dever

  5. #140
    Master Chief Petty Officer Rise-the-Sky's Avatar
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    Intoniamo Symphony of Destruction mentre rompiamo sto palantir dei poveri.
    spamm is life.

  6. #141
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    Distruggiamo la sfera nel nome della nostra tri-ariana-force!
    “Perché io?”
    “Perché eri un cacciatore senza denti. Sei stato scelto per la tua rabbia, sei stato scelto per tutte le ferite che avevi subito, scelto per tutte le volte che eri stato colpito, picchiato e umiliato davanti agli altri. Scelto per la rabbia che eri costretto a tenerti dentro,per le parole che non potevi pronunciare. Scelto per la furia cieca che avvolgeva il tuo cuore come una morsa dopo ogni pugno e ogni calcio che ti veniva inferto,dopo ogni sasso che ti veniva lanciato. E per la rabbia più grande di tutte,quella che riservavi a te stesso,perché eri incapace di reagire,dato che loro erano sempre di più, e sempre più grandi, e sempre più forti. Ma se le cose cambiassero? C’è forse miglior cacciatore di chi un tempo era la preda? Qualcuno che sarebbe spinto a difendersi dalle forze oscure mandate dal mondo,che non si fermerebbe mai neppure se fossero tante, e molto più grandi e potenti di lui. Perché essendo stato un tempo preda non permetterebbe mai a se stesso di ridivenirlo. Non si arrenderebbe mai. Morirebbe piuttosto che sottomettersi. Perché tu? Perché fra tutti quelli che erano presenti quel giorno,c’era un solo cacciatore. E come ti dice la tua adorata scienza…i simili si attraggono,la presenza dell’osservatore influenza l’osservato,ed è matematico che non esistano casi e coincidenze. C’è solo…cortesia professionale.”

    Quote Originally Posted by Wolfo in ts
    Sono un materialista del culo

    Spoiler


  7. #142
    Lieutenant Commander Defender's Avatar
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    Spakkiamo tuttooo!

  8. #143
    Ensign Jesper's Avatar
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    LO RADIAMO AL SUOLO QUESTO DUNGEON DIMMERDA!

    Quote Originally Posted by 208.
    You take up one of the heavy black candlesticks and raise it above your head, steadying yourself as you get ready to hurl it at the sphere. Then a wave of dark energy comes coursing from the orb and you swoon as it washes over your body. You are in danger of dropping the candlestick upon your own head until, with a defiant cry, you draw on your psychic strength to counter the power of the orb.

    As your mind clears and your strength returns, you launch the candlestick at the altar and smash the orb into hundreds of tiny shards. Instantly there is a tremendous implosion and a rush of air as the evil within this chamber is sucked back to its source. The stench that permeated the air has now gone and you feel a sense of well-being infuse your body: restore 3 ENDURANCE points to your current score.

    To continue, turn to 86.
    Spacchiamo l'oggetto del male con la Sommerswerd? Noo, tiriamogli un candelabro

    Comunque sia, ha funzionato

    Quote Originally Posted by 86.
    Anxious to make up for lost time, you turn away from the altar and hurry through the archway opposite. Beyond lies an icy cold corridor where the walls and ceilings are carved with many strange spatial designs. As you follow this passage, you notice that the theme of planets and stars gradually changes to one of volcanoes and lava fissures. As if to mirror this the temperature also changes, becoming steadily hotter and drier until, by the time you finally near the corridor’s end, the heat has become almost furnace-like in intensity. Breathless and bathed with sweat, you stare through the shimmering air and see a great iron door at the end of the passage.

    Due to the excessive heat, unless you possess the Disciplines of Grand Huntmastery and Grand Nexus, you must now consume a Meal or lose 3 ENDURANCE points.

    Turn to 300.
    AH! Sapevo che portarsi dietro un pasto normale avrebbe pagato

    Quote Originally Posted by 300.
    You increase your speed as you approach the iron door and get ready to push against it, expecting great resistance but, to your complete surprise, the heavy portal swings open the instant you reach out to touch it. A gust of cooling air wafts in your face, encouraging you to step into the hall which lies beyond. Swiftly the iron door slams shut behind you but you pay it no heed. The refreshing coolness and the awesome spectacle of the hall itself commands your complete attention.

    Tiers of glittering gold-veined marble descend to a circular hall where a ring of fluted copper pillars support a platform, shaped like the foredeck of some great ship. Multicoloured rays stream from a crystal sphere suspended above this platform, creating a cage of flickering light at its centre. Sitting in this radiant cage is a pale-skinned man with long blond hair. His knees are drawn up to his chin and his eyes are closed, as if asleep. You recognize him to be Banedon, but still mindful of your encounter with the Helghast, you reserve your judgement.

    A narrow staircase, its hand-rails carved and fashioned from the tusks of Kalte mammoths, leads directly to the platform. Cautiously you descend the tiers, cross the floor, and advance towards these stairs, stopping only when you reach a granite throne positioned directly opposite the staircase. The back and arms of this crude seat have been chiselled to resemble a lion-like creature sitting on its haunches, and it is from here that you attempt to communicate telepathically with the sleeping man.

    Illustration XVII—Multicoloured rays stream from a crystal sphere into the circular hall where the blond, pale-skinned man sits.

    At first there is no response. Then, wearily, he raises his head and forces open his eyes. His face is haggard and lined with fatigue, but the look of extreme tiredness slowly changes to a smile of recognition when he sees you.

    Lone Wolf… the words form slowly in your mind, thank Ishir you’ve found me…

    Convinced now that he truly is your friend Banedon, you rush towards the steps, eager to free him from his prison. Then you sense something is wrong and you skid to a halt at the foot of the steps. Banedon’s weary smile has changed to a wide-eyed look of fear.

    Turn to 240.
    Bademon!

    Quote Originally Posted by 240
    A sudden noise makes you spin around, half-crouched, your weapon ready to hand for your defence. At first you see nothing; then a faint shadow moving at the corner of your eye draws your attention to an alcove on the other side of the hall. Suddenly you hear Banedon’s voice echoing faintly in your head. You cannot understand what he is saying but you sense that it is a warning. You glance over your shoulder and notice that he is pointing at the granite throne. To your horror you see that the throne’s fanged mouth is opening wider and wider.


    If you possess Kai-screen, turn to 184.

    If you do not possess this Discipline, turn to 265.
    Abbiamo Kai-Screen!

    Quote Originally Posted by 184.
    A ghostly mist issues from the parting jaws of the throne-statue. You step back, your weapon raised, but it does nothing to protect you from the piercing screech which suddenly fills your head. Fortunately, your powerful mind defences are protection enough against this violent psychic attack, and soon the screech fades to a more tolerable volume.

    Turn to 293.
    Fuck Yeah!

    Quote Originally Posted by 293.
    From out of the mist-filled jaw there emerges a small black creature covered in shaggy fur. Its head is white, cut with dark bony ridges and studded with running sores that encircle its flaming red eyes.

    Illustration XVI—A small, black, shaggy creature with flaming red eyes emerges from the mist-filled jaw.

    You raise your weapon and get ready to strike as it stalks nearer, but your concentration is momentarily broken when you notice a wispy shadow emerging from the alcove on the far side of the hall. It is a Nadziranim sorcerer. Fearful of its purpose, you turn away from the furry creature and make a dash towards the ivory staircase, intent on reaching Banedon as quickly as possible. The stalking creature, thinking that you are running in fear, immediately gives chase and comes bounding towards you, determined to intercept you before you reach the steps.

    If you have a Bow and wish to use it, turn to 46.

    If you do not, turn to 173.
    Ma che?

    Che si fa ?

    ************************************************** ***********************
    Lupo Solitario, Kai Grand Guardian

    CS: 40 (+8 Sommerswerd, +2 Silver Helm, +4 Weaponmastery, +5 Circoli Magnakai, +2 Silver Bracers, +3 Kagonite Chainmail, +1 Levelup)
    --> 44 (con +4 Mindblast)
    --> 48 (con +8 Kai-Surge)

    EP: 40/40 (+1 Kagonite Chainmail, +11 Circoli Magnakai, +1 Silver Bracers, +2 Levelup)

    Discipline Grand Master
    - Grand Huntmastery
    - Grand Pathmanship
    - Kai-Alchemy
    - Kai-Surge
    - Kai-Screen

    Weapons (2): Dagger, Scarlet Warrior's Sword

    Backpack (8): Rope, Mirror, Adgana (LA DROGGA +6CS, su roll di 0 o 1 diventiamo dipendenti e perdiamo 4 EP permanentemente), Gnallia Meal (cura 2 EP), Copper Key, Golden Key, Alether (+2 CS)

    Special Items (12): Sommerswerd!, Silver Bow of Duadon, Silver Helm (+2 CS), Silver Bracers (+ 2CS, +1 EP), Quiver (3), Kagonite Vest (+3 CS +1 EP), Helshezag (+5 CS, +7CS vs Darklords; al secondo round riduce permanentemente gli EP di 1), Statuette of Zagarna, Green Key
    [Non occupano spazio]: Korlinium Scabbard, Map of Mogaruith

    Money (50): 42 Corone, 10 Kika (10=1C), 20 Lune (4=1C)


    MORTOMETRO: XI
    - Istakillato dall'esca+party hiddato (Libro I)
    - Caduto in una trappola da caccia Giak (Libro I)
    - Inchiappato nel sonno da un agente dei Darklords (Libro II)
    - Fatto Bunjee Jumping senza l'elastico insieme ad un Helghast (Libro II)
    - Vittime di una Cantina (Libro IV)
    - Tentacle-raped (Libro VII)
    - Sparati da un Nano storpio (Libro VIII)
    - 1v1 con lo Zakhan Kimah (Libro IX)
    - 1v100 con il Baron Shinzar (Libro X)
    - Caduti durante la scalata ad Haagadar (Libro XI)
    - 1v1 con Vonotar all'ultimissimo sangue (Libro XI)
    ************************************************** ******
    Last edited by Jesper; 24th April 2013 at 17:11.
    Let's Play: la serie di Lupo Solitario, di Joe Dever

    Let's Play: Highway Warrior, di Joe Dever

  9. #144
    Master Chief Petty Officer Rise-the-Sky's Avatar
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    LW chiama e l'ARCODIDDIO risponde!
    spamm is life.

  10. #145
    Lieutenant Commander Defender's Avatar
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    Spariamo a quel cazzo di gremlin con l'ARCODIDDIOH !

  11. #146
    Bortas's Avatar
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    Arcodiddioooooooooooooooooooooo
    LA VERITA' E' LA FUORI! MA ANCHE NO...
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    Spoiler


  12. #147
    Ensign Jesper's Avatar
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    Quote Originally Posted by 46.
    You sheathe your weapon and unshoulder your Bow as you run towards the stairs. Once there, you draw an Arrow and take aim at the advancing creature. It halts, snarling defiantly; then, to your utter amazement, its furry chest undergoes a rapid metamorphosis. What was fur only a few seconds ago is now a shiny steel-hard shell.

    If you wish to aim your Arrow at the creature’s shell, turn to 11.

    If you choose to aim at its head, turn to 345.

    If you decide to abandon your shot altogether, you can shoulder your Bow by turning to 125.
    Ok, questa specie di scimmia-ragno-gremlin è pieno di sorprese. Che si fa ?
    Let's Play: la serie di Lupo Solitario, di Joe Dever

    Let's Play: Highway Warrior, di Joe Dever

  13. #148
    Lieutenant Commander Defender's Avatar
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    Sfrecciamogli in bocca perdio, eat this motherfucker!! è___é

  14. #149
    Lieutenant Commander Defender's Avatar
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    ah aggiungo una cosa riguardo l'arco:

    non penso abbia senso sommare ogni volta anche il +6 di bonus che abbiamo dalle precedenti discipline Magnakai. Voglio dire, non credo che Dever l'abbia concepita in sto modo... altrimenti i risultati da ottenere semplicemente non hanno senso (in sostanza facciamo il max ogni volta o quasi senza manco rollare)

    Per me dovremmo sommare solo il +3 dell'arcodiddio, e sommare il bonus di Grand Weaponmastery una volta che lo prenderemo.

    Tutto IMHO eh!

  15. #150
    Bortas's Avatar
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    Headshot e via
    LA VERITA' E' LA FUORI! MA ANCHE NO...
    Spoiler

    Spoiler


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