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Thread: [LUPO SOLITARIO] Libro XVI: The Legacy of Vashna

  1. #91
    Lieutenant Commander Defender's Avatar
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    Quote Originally Posted by Rise-the-Sky View Post
    Io invece userei Magi Magic visto che praticamente non l'abbiamo mai usata in 2 libri e vorrei dare un perchè alla sua esistenza.
    Stavo pensando la stessa cosa..

    Magi-magiciamo!

  2. #92
    Chief Petty Officer Earenia's Avatar
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    uppo anche io x il magigimagic

  3. #93
    Warrant Officer Kaluisurrr's Avatar
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    lol pd non sto sul forum per 2 giorni e devo leggermi sto pacco di roba, comunque go di magi magic!!!

  4. #94
    Bortas's Avatar
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    Magicabula bidibibula
    LA VERITA' E' LA FUORI! MA ANCHE NO...
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  5. #95
    Ensign Jesper's Avatar
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    (pausa pranzo lol)

    Magi-Magic: Invisible Fist GO!

    Quote Originally Posted by 288.
    Coolly you stare into the eyes of the advancing acolytes as you summon forth the power-word of the Elder Magi: Gloar!

    The sound hits them like a massive, invisible hammer. It crushes their ribs and leaves their bodies lying broken and lifeless amongst the charred debris.

    Turn to 325.


    Gloar AHAHAHAHAHAHAHAHAHAHAHA



    Quote Originally Posted by 325.
    Suddenly a piercing note blares out above the din of battle: it is a war-horn and it is sounding the recall to the acolyte longboat. You see those Acolytes of Vashna who are fighting in the ruins suddenly break off their combat and race back to the quay in answer to this command. Their mission has been achieved. They have recaptured their three brothers and now the time has come for them to depart.

    As you watch them streaming along the body-strewn quay, a bold plan springs to mind, a plan that could enable you quickly to discover the truth about what is happening at the Maakengorge. If you were to don a red robe from one of the acolytes you have slain, you could infiltrate the ranks of those acolytes who are now fleeing back to the longboat.

    If you wish to put on a red robe and attempt to get aboard the acolyte longboat, turn to 76.

    If you decide that it is too dangerous a plan, you can watch the acolyte retreat from the safety of the ruins by turning to 275.
    Che si fa ?
    Let's Play: la serie di Lupo Solitario, di Joe Dever

    Let's Play: Highway Warrior, di Joe Dever

  6. #96
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    Modalità Solid Wolf /on! 76
    “Perché io?”
    “Perché eri un cacciatore senza denti. Sei stato scelto per la tua rabbia, sei stato scelto per tutte le ferite che avevi subito, scelto per tutte le volte che eri stato colpito, picchiato e umiliato davanti agli altri. Scelto per la rabbia che eri costretto a tenerti dentro,per le parole che non potevi pronunciare. Scelto per la furia cieca che avvolgeva il tuo cuore come una morsa dopo ogni pugno e ogni calcio che ti veniva inferto,dopo ogni sasso che ti veniva lanciato. E per la rabbia più grande di tutte,quella che riservavi a te stesso,perché eri incapace di reagire,dato che loro erano sempre di più, e sempre più grandi, e sempre più forti. Ma se le cose cambiassero? C’è forse miglior cacciatore di chi un tempo era la preda? Qualcuno che sarebbe spinto a difendersi dalle forze oscure mandate dal mondo,che non si fermerebbe mai neppure se fossero tante, e molto più grandi e potenti di lui. Perché essendo stato un tempo preda non permetterebbe mai a se stesso di ridivenirlo. Non si arrenderebbe mai. Morirebbe piuttosto che sottomettersi. Perché tu? Perché fra tutti quelli che erano presenti quel giorno,c’era un solo cacciatore. E come ti dice la tua adorata scienza…i simili si attraggono,la presenza dell’osservatore influenza l’osservato,ed è matematico che non esistano casi e coincidenze. C’è solo…cortesia professionale.”

    Quote Originally Posted by Wolfo in ts
    Sono un materialista del culo

    Spoiler


  7. #97
    Warrant Officer Ladro di anime's Avatar
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    Pagina 2
    Spoiler

  8. #98
    Bortas's Avatar
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    Solid wolf attivo travestimento... 76 "Sono io Lupozzi"
    LA VERITA' E' LA FUORI! MA ANCHE NO...
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  9. #99
    Warrant Officer Kaluisurrr's Avatar
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    go di travestimento

  10. #100
    Lieutenant Tibù's Avatar
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    travestimento
    mandale83 on PSN
    Spoiler


  11. #101
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    Quote Originally Posted by Ladro di anime View Post
    Pagina 2
    Spoiler
    Ogni tanto Joe si fuma il rosmarino.

    Accento Svedese!

    Quote Originally Posted by 76.
    You don a red robe, taken from one of the dead acolytes, and raise its black hood to keep your face hidden. The folds of this voluminous garment cover your weapons as well as your clothing, and a haversack taken from another acolyte battle-corpse is large enough to conceal your Backpack. Confident that you can pass for one of them, you run to the quayside and join with those acolytes who are now climbing aboard the longboat.

    When your turn comes, you leap from the quay onto the deck of the ship. You land very close to the sandalled feet of one of the three Acolyte Elders and he glares at you angrily, though he does not see through your disguise. You take your place on a bench alongside the others and use your Kai camouflage skills to avoid their attention. You notice that a bank of oars stands upright in the gunwales of the boat, and it strikes you as odd that no order has been given to man them. When the last of the acolytes are safely aboard, you discover why.

    Turn to 93.
    why?

    Quote Originally Posted by 93.
    With the returning acolytes aboard, an Elder gives the order that the grappling lines and planks—which hold the longboat secure to the Vakovarian ship—be cut and tossed into the lake. The moment this is done, the three Elders raise their glowing wands of power and touch them together to form a triangle.

    There is a flash of greenish light and a swirling cone of vapour coils into the sky, pouring from the tip of this triangle. It creates a howling wind which fills the sails and catapults the longboat away from the quayside at tremendous speed. It takes just a few minutes for the ruins of Vorn to disappear over the horizon.

    Aboard the longboat the victorious acolytes busy themselves as the cold waters of Lake Vorndarol speed by beneath the keel. Some are attending to those who were wounded in the battle; others are chanting a sombre dirge or sitting quietly with their heads bowed, lost in unholy prayer; the remainder clean their weapons or stare vacantly at the distant mountains.

    You keep your head bowed and pretend to be praying. The deception seems to be working until a hand suddenly grips your shoulder and you hear a gruff voice bark a command in a language you do not readily understand.

    If you possess Grand Pathsmanship, turn to 243.

    If you do not possess this Discipline, turn to 184.
    Come la nota ci conferma, bastava anche solo la disciplina Magnakai...

    Quote Originally Posted by 243.
    You turn your head slightly and see a pair of sandalled feet standing on the deck by your side. They belong to the Elder whom you almost collided with when you jumped aboard the longboat. He repeats his command and this time, aided by your Kai Mastery, you understand what he says. He is commanding you to get up and go forward to the bow and help with the carrying of some wounded acolytes to the stern.

    You nod to signify you acknowledge his order yet you do not raise your head—to do so would risk him seeing your face. Unfortunately, as you rise from the bench, your robe gets snagged on a splinter and is pulled up to reveal your boots and scabbard. The Elder becomes suspicious and he demands to know how you came to be in possession of these items.

    If you possess a Runic Disc, turn to 55.

    If you wish to say that you took them from a dead Vakovarian during the battle at the quay, turn to 82.

    If you choose to pretend that you did not hear him, turn to 22.
    Lingue Aliene? No problem! Probabilmente sto qua parla Navajo. Non abbiamo il disco! Che si fa?
    Let's Play: la serie di Lupo Solitario, di Joe Dever

    Let's Play: Highway Warrior, di Joe Dever

  12. #102
    Master Chief Petty Officer Rise-the-Sky's Avatar
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    Siamo dei ninja looter e ce ne vantiamo!
    spamm is life.

  13. #103
    Lieutenant Commander Defender's Avatar
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    I paid the iron price for them! (cit.)

    82

  14. #104
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    Quote Originally Posted by 82.
    The Elder becomes angry. He scolds you for taking a ‘forbidden’ weapon and he orders you to hand it over to him at once. Aware that most of the acolytes in this section of the boat are watching you, and that any resistance would be sure to lead to the revealing of your true identity, you reach inside your robe and undo the buckle of your weapon’s belt. It clatters to the deck, and the Elder snatches it up and hurls it into the lake. (Erase from your Weapons List any hand weapons you possess. If you have a Bow, you may still keep it.)

    Still fuming, the Elder orders you to go to the rear of the ship where a score of acolytes are kneeling in prayer, and plead to the spirit of Vashna for forgiveness.

    Turn to 124.
    Nuooo la spada dello scarlet warrior

    PS: per un attimo ho temuto che ci facesse buttare la Sommerswerd.

    Quote Originally Posted by 124.
    You kneel between two praying acolytes and begin to mumble along with their sonorous prayer-dirge. A shiver runs along your spine and you begin to feel queasy; a strong aura of evil surrounds the group and your psychic senses are struggling to shield your mind from its insidious influence.

    You notice that some of the acolytes are shaking uncontrollably, and sweat drips from their faces despite the icy wind which howls across the deck. You recognize that they are suffering the after-effects of using Adgana, a potent and highly addictive potion which increases skill and ferocity in combat. You hazard a guess that many of the acolytes were made to take this narcotic before the assault on the quay, to stir them into battle-frenzy.

    You have been kneeling among the praying acolytes for barely a minute when suddenly the war-horn blares a long, discordant tone. All eyes turn to the east where the shoreline can now be seen on the horizon. The longboat is speeding towards the wooden jetty where a large group of red-robed figures are awaiting its return. The prayer-dirge ceases and everyone gets to their feet in readiness to disembark as soon as the boat docks at the jetty.

    Turn to 150.
    Siamo arrivati!

    Quote Originally Posted by 150.
    The longboat glides to a halt beside the jetty and attendant acolytes make it secure with ropes and hawsers. An Elder oversees the disembarkation, allowing the wounded off first, followed by the rest in descending order of rank and superiority. You join in the queue with the lowly initiates and follow the line as it files off the jetty and up a torchlit hill track to a hall of stone. It is a grand building which shows signs of having only recently been constructed.

    The interior of the hall is a dark and forbidding place, decorated with the ritualistic trappings of the Acolytes of Vashna. Spluttering candles dimly illuminate a central altar and a sickly-smelling incense saturates the air. The acolytes encircle the altar several ranks deep and listen intently as two of their Elders conduct a liturgy in praise of Darklord Vashna, and the victory he has seen fit to grant them. They conclude their sinister ceremony by crying out the words, ‘We celebrate this eve of the “Great Welcoming”. May Lord Vashna, our master, vanquish his enemies and rule unchallenged ever more!’

    The acolytes respond spontaneously by repeatedly chanting their master’s name. ‘Vashna! Vashna! Vashna!’ they cry, as they slowly shuffle out of the hall in single file. At the door, each acolyte is handed a burning torch and made to parade past the Elders who give them their unholy blessing. You take care to keep your face concealed within the raised hood of your robe as your turn comes to pass before them.

    Pick a number from the Random Number Table. If you possess Kai-alchemy, Kai-screen, or Assimilance, add 2 to the number you have picked (these bonuses are cumulative).

    Also, if you possess a Runic Disc, add 1; if you possess the Sommerswerd, deduct 3; and for every rank you have attained above that of Kai Grand Guardian, add 1.

    If your total score is now 4 or less, turn to 322.

    If it is 5 or more, turn to 192.
    Allora, abbiamo Alchemy e Screen (+4), ma anche -3 per la Sommerswerd; e +2 per il Rank. Per un totale di +3 al Roll.

    Roll...9!

    Quote Originally Posted by 192.
    You pass before the Elders without incident and follow the procession as it winds its way through the settlement. As it nears the perimeter, you pass beside some smaller huts where a few of the doors are open. Most of the huts are empty, but you notice one where a table near the door is stacked with captured weapons.

    If you wish to slip away from the procession and enter this weapons hut, turn to 24.

    If you do not, turn to 218.
    ?

    ************************************************** ***********************
    Lupo Solitario, Sun Lord

    CS: 42 (+8 Sommerswerd, +2 Silver Helm, +4 Weaponmastery, +5 Circoli Magnakai, +2 Silver Bracers, +3 Kagonite Chainmail, +3 Levelup)
    --> 46 (con +4 Mindblast)
    --> 50 (con +8 Kai-Surge)

    EP: 44/44 (+1 Kagonite Chainmail, +11 Circoli Magnakai, +1 Silver Bracers, +6 Levelup)

    Discipline Grand Master
    - Grand Huntmastery
    - Grand Pathmanship
    - Kai-Alchemy
    - Kai-Surge
    - Kai-Screen
    - Magi-Magic
    - Telegnosis

    Weapons (2):

    Backpack (8): Rope, Adgana (LA DROGGA +6CS, su roll di 0 o 1 diventiamo dipendenti e perdiamo 4 EP permanentemente), Signet Ring, Brass Key, Spyglass, Ruby Ring, Laumpspur (cura 4 EP), Wine

    Special Items (12): Sommerswerd!, Silver Bow of Duadon, Silver Helm (+2 CS), Silver Bracers (+ 2CS, +1 EP), Quiver (6), Kagonite Vest (+3 CS +1 EP), Helshezag (+5 CS, +7CS vs Darklords; al secondo round riduce permanentemente gli EP di 1), Statuette of Zagarna, Green Key, Silver Rod, Jadin Amulet (+1 ai Roll per evitare proiettili normali), Black Amulet
    [Non occupano spazio]: Korlinium Scabbard, Map of Mogaruith, Wolfskin Cloack, Platinum Amulet

    Money (50): 39 Corone, 60 Kika (10=1C), 20 Lune (4=1C)


    MORTOMETRO: XII
    - Istakillato dall'esca+party hiddato (Libro I)
    - Caduto in una trappola da caccia Giak (Libro I)
    - Inchiappato nel sonno da un agente dei Darklords (Libro II)
    - Fatto Bunjee Jumping senza l'elastico insieme ad un Helghast (Libro II)
    - Vittime di una Cantina (Libro IV)
    - Tentacle-raped (Libro VII)
    - Sparati da un Nano storpio (Libro VIII)
    - 1v1 con lo Zakhan Kimah (Libro IX)
    - 1v100 con il Baron Shinzar (Libro X)
    - Caduti durante la scalata ad Haagadar (Libro XI)
    - 1v1 con Vonotar all'ultimissimo sangue (Libro XI)
    - Sparati da un vecchio storpio (Libro XV)
    ************************************************** ******
    Let's Play: la serie di Lupo Solitario, di Joe Dever

    Let's Play: Highway Warrior, di Joe Dever

  15. #105
    Bortas's Avatar
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    Ovviamente 24
    LA VERITA' E' LA FUORI! MA ANCHE NO...
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