Page 7 of 9 FirstFirst ... 3456789 LastLast
Results 91 to 105 of 132

Thread: [LUPO SOLITARIO] Libro XVIII: Dawn of the Dragons

  1. #91
    Master Chief Petty Officer
    Join Date
    Apr 2006
    Location
    Treviso
    Posts
    2.415

    Default

    boh, se c'è scritto normal way io andrei armato...
    http--www.wayne2k1.com-signaturepics-sigpic4356_3.gif

  2. #92
    Bortas's Avatar
    Join Date
    Oct 2003
    Location
    Valdarno's Baiou, near Padule
    Posts
    12.467

    Default

    Botte nel grugno con l'ariana spada, mi pare il minimo per uno cretino a cavallo, per dargli un vantaggio lotterei anche con una mano in tasca.
    LA VERITA' E' LA FUORI! MA ANCHE NO...
    Spoiler

    Spoiler


  3. #93
    Ensign Jesper's Avatar
    Join Date
    Jul 2004
    Location
    Cesena
    Posts
    3.748

    Default

    Roark mo so cazzi tuoi

    COMBAT RATING +5 (con Kai-Surge) ed è pure Non Morto

    Roll...2
    Lupo Solitario -3 (-1)(44)
    Ghost of Roark -14 (16)

    Roll...8
    Lupo Solitario -0 (-1)(43)
    Ghost of Roark -28 (ri-morto!)

    Quote Originally Posted by 146.
    Upon the instant you defeat the spirit of Roark, the whirlwind ceases and all the airborne debris drops harmlessly to the ground. Roark’s ghostly apparition mouths a silent scream before it, and its hideous mount, melt into the shadows of the night. You sense that the evil which pervaded this sad city has, at last, been banished for good.

    You sleep easily this night, and you awake the following morning to the sound of bird song. It brings a smile to your face to hear that life is already returning to Amory. You gather your equipment and, as you are leaving, you are blessed by an unexpected stroke of luck. By accident you step on a rotten board, and, when you pull your foot free, you discover 10 Gold Crowns hidden in the hollow beneath the floorboards. (You may record these on your Action Chart, maximum allowances permitting.)

    Turn to 83.
    Grazie eh Joe, come se le accettassimo!

    Quote Originally Posted by 83.
    Once outside the broken gate of Amory, you turn to the north and follow the road which leads to Varetta, the principal city of Lyris. At noon you come to a fork in the road where a signpost indicates two different destinations: Soren (left) and Varetta (right). You take the right-hand road and spend the afternoon riding across a lonely stretch of gently undulating plain. During this ride, unless you possess Grand Huntmastery, you must eat a Meal or lose 3 ENDURANCE points.

    Daylight is beginning to wane when you arrive at a village that is dominated by a fortified manor house. Rain clouds are fast closing in from the west and your thoughts turn, once more, to finding shelter for the night.

    If you wish to seek shelter at the manor house, turn to 318.

    If you choose to seek shelter in the village, turn to 42.
    Dove ci ripariamo ?

    ************************************************** ***********************
    Lupo Solitario, Grand Thane

    CS: 45 (+8 Sommerswerd, +2 Silver Helm, +5 Weaponmastery, +5 Circoli Magnakai, +2 Silver Bracers, +3 Kagonite Chainmail, +5 Levelup)
    --> 49 (con +4 Mindblast)
    --> 53 (con +8 Kai-Surge)

    EP: 38/48 (+1 Kagonite Chainmail, +11 Circoli Magnakai, +1 Silver Bracers, +10 Levelup)

    Discipline Grand Master
    - Grand Huntmastery
    - Grand Pathmanship
    - Kai-Alchemy
    - Kai-Surge
    - Kai-Screen
    - Magi-Magic
    - Telegnosis
    - Deliverance
    - Weaponmastery

    Weapons (2): Dagger, Broadsword

    Backpack (8): Rope, Signet Ring, Ruby Ring, Iron Key, Stone Bowl, Onyx Key, Laumpspur (Cura 4 EP), Matho's Potion

    Special Items (12): Sommerswerd!, Silver Bow of Duadon, Silver Helm (+2 CS), Silver Bracers (+ 2CS, +1 EP), Quiver (6), Kagonite Vest (+3 CS +1 EP), Statuette of Zagarna, Green Key, Silver Rod, Jadin Amulet (+1 ai Roll per evitare proiettili normali), Black Amulet, Silver Seal
    [Non occupano spazio]: Korlinium Scabbard, Map of Mogaruith, Wolfskin Cloack, Platinum Amulet

    Money (50): 32 Corone, 60 Kika (10=1C), 52 Lune (4=1C)


    MORTOMETRO: XIII
    - Istakillato dall'esca+party hiddato (Libro I)
    - Caduto in una trappola da caccia Giak (Libro I)
    - Inchiappato nel sonno da un agente dei Darklords (Libro II)
    - Fatto Bunjee Jumping senza l'elastico insieme ad un Helghast (Libro II)
    - Vittime di una Cantina (Libro IV)
    - Tentacle-raped (Libro VII)
    - Sparati da un Nano storpio (Libro VIII)
    - 1v1 con lo Zakhan Kimah (Libro IX)
    - 1v100 con il Baron Shinzar (Libro X)
    - Caduti durante la scalata ad Haagadar (Libro XI)
    - 1v1 con Vonotar all'ultimissimo sangue (Libro XI)
    - Sparati da un vecchio storpio (Libro XV)
    - Presi per sfinimento dai servi del Deathlord di Ixia (Libro XVI)
    ************************************************** ******
    Let's Play: la serie di Lupo Solitario, di Joe Dever

    Let's Play: Highway Warrior, di Joe Dever

  4. #94
    Lieutenant Commander Defender's Avatar
    Join Date
    Sep 2003
    Location
    Bologna
    Posts
    6.344

    Default

    Dice chiaramente che il combat si svolge in modo normale, significa come al solito con armi e tutto.

    BOTTEEEEHHH!!

    Edit: sono arrivato lungo...

    Andiamo a ripararci nel villone, mi ispira di più!
    Last edited by Defender; 14th June 2013 at 12:14.

  5. #95
    Master Chief Petty Officer
    Join Date
    Apr 2006
    Location
    Treviso
    Posts
    2.415

    Default

    Villa ovviamente, mica vorremo mischiarci con la plebe del villaggio...
    http--www.wayne2k1.com-signaturepics-sigpic4356_3.gif

  6. #96
    Bortas's Avatar
    Join Date
    Oct 2003
    Location
    Valdarno's Baiou, near Padule
    Posts
    12.467

    Default

    Si si villone infestato dai morti assassini...
    LA VERITA' E' LA FUORI! MA ANCHE NO...
    Spoiler

    Spoiler


  7. #97
    Ensign Jesper's Avatar
    Join Date
    Jul 2004
    Location
    Cesena
    Posts
    3.748

    Default

    Quote Originally Posted by 318.
    A steep path leads to a turreted gate which marks the entrance to this manor house. The house itself is barred and shuttered as if to withstand a siege. You ring a bell at the door but there is no reply. When you ring a second time, the shutters on an upstairs window creak open and the sneering face of a startlingly ugly woman peers down at you.

    ‘Whadya want?’ she snaps.

    Illustration XVIII—‘Whadya want?’ snaps the ugly old woman.

    ‘A room for the night and feed for my horse, if you’d be so kind,’ you reply, as politely as you feel able. ‘I’d be prepared to pay, of course.’

    The wart-faced old woman snorts and retreats from view. Moments later, she suddenly reappears and hurls a rotten cabbage which catches you squarely in the face (lose 1 ENDURANCE point).

    ‘Be off, y’ scraggin’ Northlander,’ she yells, ’afore I set the dogs on ya!’

    Wiping a trickle of blood from your nose, you turn your horse about and ride back down the path, cursing the old woman under your breath. As you pass through the turreted gate, she shouts out: ‘I heard that!’

    As soon as you rejoin the main road, you urge your horse to a canter and ride into the village that lies a little way beyond.

    Turn to 42.
    DAFUQ

    Quote Originally Posted by 42.
    This village is a run-down shabby-looking place which appears to have seen better days. The timbers of its gaudily-painted houses are riddled with rot, and its citizens have a mean and surly demeanour that you find irksome. You are having second thoughts about stopping at the inn and are only persuaded when you hear the distant rumble of thunder.

    To your surprise, you discover the owner of the Pickled Scow to be an unusually kind and cheerful character. For 3 Gold Crowns (erase these from your Action Chart), he and his daughter furnish you with a fine meal and a warm room above their kitchen. Before you retire for the night, they invite you to sample their ale—free of charge. It is a weak but flavoursome brew, and while you sip it in front of the blazing hearth, they tell you stories about the colourful travellers who have spent the night at their inn.

    If you wish to ask them if they have heard any news about your homeland, turn to 231.

    If you do not, turn to 56.
    Paghiamo le monete o diciamo fanculo a Joe che non ci fa usare Grand Huntmastery ? E poi che si fa?
    Let's Play: la serie di Lupo Solitario, di Joe Dever

    Let's Play: Highway Warrior, di Joe Dever

  8. #98
    Master Chief Petty Officer Rise-the-Sky's Avatar
    Join Date
    Sep 2004
    Posts
    2.485

    Default

    CHiedere è lecito, rispondere...è meglio per loro che lo facciano
    spamm is life.

  9. #99
    Bortas's Avatar
    Join Date
    Oct 2003
    Location
    Valdarno's Baiou, near Padule
    Posts
    12.467

    Default

    231 interroghiamo i villici
    LA VERITA' E' LA FUORI! MA ANCHE NO...
    Spoiler

    Spoiler


  10. #100
    Sturm's Avatar
    Join Date
    Jan 2005
    Location
    Roma
    Posts
    13.636

    Default

    Paghiamo che tanto abbiamo crowna volontà. E poi interroghiamo i villici!
    Ah btw la cicciona stronza noto avere qualche somiglianza con la capocchia di gargoyle che ha sotto
    “Perché io?”
    “Perché eri un cacciatore senza denti. Sei stato scelto per la tua rabbia, sei stato scelto per tutte le ferite che avevi subito, scelto per tutte le volte che eri stato colpito, picchiato e umiliato davanti agli altri. Scelto per la rabbia che eri costretto a tenerti dentro,per le parole che non potevi pronunciare. Scelto per la furia cieca che avvolgeva il tuo cuore come una morsa dopo ogni pugno e ogni calcio che ti veniva inferto,dopo ogni sasso che ti veniva lanciato. E per la rabbia più grande di tutte,quella che riservavi a te stesso,perché eri incapace di reagire,dato che loro erano sempre di più, e sempre più grandi, e sempre più forti. Ma se le cose cambiassero? C’è forse miglior cacciatore di chi un tempo era la preda? Qualcuno che sarebbe spinto a difendersi dalle forze oscure mandate dal mondo,che non si fermerebbe mai neppure se fossero tante, e molto più grandi e potenti di lui. Perché essendo stato un tempo preda non permetterebbe mai a se stesso di ridivenirlo. Non si arrenderebbe mai. Morirebbe piuttosto che sottomettersi. Perché tu? Perché fra tutti quelli che erano presenti quel giorno,c’era un solo cacciatore. E come ti dice la tua adorata scienza…i simili si attraggono,la presenza dell’osservatore influenza l’osservato,ed è matematico che non esistano casi e coincidenze. C’è solo…cortesia professionale.”

    Quote Originally Posted by Wolfo in ts
    Sono un materialista del culo

    Spoiler


  11. #101
    Ensign Jesper's Avatar
    Join Date
    Jul 2004
    Location
    Cesena
    Posts
    3.748

    Default



    Quote Originally Posted by 231.
    ‘Sommerlund?’ answers the innkeeper, quizzically. ‘I’m afraid not, kind sir. Your home must be mor’n six hundred miles from ’ere. It’s rare we gets to hear what’s goin’ on in Varetta and that’s only twenty five miles t’north.’

    Hearing the innkeeper mention how far it is to Sommerlund brings a leaden feeling to your stomach. You still have far to go and so little time in which to accomplish your urgent journey. Feeling chastened by the daunting number of miles you must ride, you bid the innkeeper and his daughter goodnight and retire quietly to your room.

    Turn to 56.
    maledetti villici provincialotti

    Quote Originally Posted by 56.
    You sleep well and rise with the cock’s crow. When you reach the stable, you discover the innkeeper has already prepared your horse, ready for your departure. You thank him and wave farewell to the cheerful man and his daughter as you set off on the road north to Varetta.

    It is midday when you catch your first glimpse of this ancient city. Positioned on a large plateau in the centre of a grassy plain, the blood-red walls and towering spires of Varetta look doubly impressive. As you approach the south gate, you admire the carvings which embellish the city’s walls. They depict great dragons with snake-like bodies that intertwine as they flow around the towers and bastions of this ancient city.

    The guards at the gate allow you to enter without challenge, and you pass through the grand southern entrance which leads to a flagstoned square.

    If you have ever visited Varetta before in a previous Lone Wolf adventure, turn to 284.

    If you have never visited this city before, turn to 62.
    Yes!

    Quote Originally Posted by 284.
    As you stop to survey the shops and stalls which encircle this busy square, you recall the welcome help you received from Gwynian the Sage the last time you visited here. You remember vividly your meeting with him at the Halls of Learning, but you have no idea whereabouts in this vast city the Halls are located.

    If you wish to go in search of the Halls of Learning, turn to 168.

    If you decide not to seek Gwynian, turn to 237.
    Vogliamo cercare il vecchio scoreggione, o confidiamo che ce lo ritroveremo nascosto dentro una ciotola di riso mentre visitiamo l'indocina, come suo consueto ?
    Let's Play: la serie di Lupo Solitario, di Joe Dever

    Let's Play: Highway Warrior, di Joe Dever

  12. #102
    Sturm's Avatar
    Join Date
    Jan 2005
    Location
    Roma
    Posts
    13.636

    Default

    Cerchiamo il vecchio scoreggione,magari ha qualche cosa di interessante da dirci/darci. Solitamente è sempre il nostro freeloot di fiducia
    “Perché io?”
    “Perché eri un cacciatore senza denti. Sei stato scelto per la tua rabbia, sei stato scelto per tutte le ferite che avevi subito, scelto per tutte le volte che eri stato colpito, picchiato e umiliato davanti agli altri. Scelto per la rabbia che eri costretto a tenerti dentro,per le parole che non potevi pronunciare. Scelto per la furia cieca che avvolgeva il tuo cuore come una morsa dopo ogni pugno e ogni calcio che ti veniva inferto,dopo ogni sasso che ti veniva lanciato. E per la rabbia più grande di tutte,quella che riservavi a te stesso,perché eri incapace di reagire,dato che loro erano sempre di più, e sempre più grandi, e sempre più forti. Ma se le cose cambiassero? C’è forse miglior cacciatore di chi un tempo era la preda? Qualcuno che sarebbe spinto a difendersi dalle forze oscure mandate dal mondo,che non si fermerebbe mai neppure se fossero tante, e molto più grandi e potenti di lui. Perché essendo stato un tempo preda non permetterebbe mai a se stesso di ridivenirlo. Non si arrenderebbe mai. Morirebbe piuttosto che sottomettersi. Perché tu? Perché fra tutti quelli che erano presenti quel giorno,c’era un solo cacciatore. E come ti dice la tua adorata scienza…i simili si attraggono,la presenza dell’osservatore influenza l’osservato,ed è matematico che non esistano casi e coincidenze. C’è solo…cortesia professionale.”

    Quote Originally Posted by Wolfo in ts
    Sono un materialista del culo

    Spoiler


  13. #103
    Bortas's Avatar
    Join Date
    Oct 2003
    Location
    Valdarno's Baiou, near Padule
    Posts
    12.467

    Default

    Cerchiamo ill vecchio merdasecca, i vecchi han sempre cazzate utili da raccontare prima di pisciarsi a dosso e dimenticare con chi parlavano.
    LA VERITA' E' LA FUORI! MA ANCHE NO...
    Spoiler

    Spoiler


  14. #104
    Lieutenant Tibù's Avatar
    Join Date
    Jan 2005
    Location
    Brescia
    Posts
    4.835

    Default

    cerchiamo il vecchio,uno de rari immuni alla death aura per ora
    mandale83 on PSN
    Spoiler


  15. #105
    Ensign Jesper's Avatar
    Join Date
    Jul 2004
    Location
    Cesena
    Posts
    3.748

    Default

    In vecchio we trust!

    Quote Originally Posted by 168.
    You ask a street trader the way to the Halls of Learning and he points impatiently to an avenue on the west side of the square. A rusty plate fixed to the corner building says ‘Quill Street’.

    You ride along this narrow avenue, which is flanked by aromatic jala houses and perfumeries, until it turns abruptly right into a wider thoroughfare called Brass Street. A smile cracks your travel-grimy face when you see the courtyard entrance to a grand building. It has changed much since you were last here, but despite its new brick and marble façade you recognize Varetta’s Halls of Learning.

    You ride along a gravelled path to a fountain where you stop to ask a brown-robed scholar if he knows where Gwynian can be found. Without speaking, he points to a nearby hall. A sign hanging over its richly-carved oak door says ‘Library’. You thank the robed man and dismount from your horse, leaving him tied to a ring which is set into the wall. Then you push open the door and enter the library’s cool interior.

    Countless thousands of books and parchments crowd the stone shelves of this magnificent library. Your eyes travel along them until they reach another door at the far end of the hall. There, standing framed in the arch, is the man whose help you seek.

    ‘Welcome, Grand Master,’ says Gwynian the Sage. ‘I have been expecting you.’

    Turn to 268.
    Ma il discorso è: è LW che insegue il vecchio, o il vecchio che insegue LW? Propenderei per la prima, perchè ogni volta il vecchio è tipo il re del mondo del posto dove arriviamo

    Quote Originally Posted by 268.
    Gwynian ushers you through into an adjoining chamber where floating bulbs of light illuminate a stone table covered with charts and scrolls.

    ‘What news have you of Sommerlund?’ you ask anxiously.

    ‘Grave news,’ replies Gwynian, with an ominous tone. He picks up a chart from the table and traces a finger across the intricate lines and calculations that embellish its ancient yellowed surface.

    ‘The Dark God Naar has opened a Shadow Gate in the Durncrag Mountains, a corridor between our world and his. By means of this corridor he has sent a host of winged creatures—the Lavas—to assail your monastery. It is his plan to destroy the young order of Kai warriors while you are not able to lead them. The Shadow Gate opened at the time of the last full moon and, since then, the Kai Monastery has been attacked many times. Naar’s servants have your stronghold encircled and cut off from the armies of King Ulnar, who has repeatedly sought to break the siege. Your Kai have withstood the attacks well, Lone Wolf, but they are weakening. Only you can save them now.’

    ‘But how?’ you ask, shaken by Gwynian’s account of the events which have occurred during your absence from the monastery. ‘If the armies of King Ulnar are powerless to break the siege, how can I hope to save my brethren?’

    ‘Do not despair, Lone Wolf,’ replies Gwynian, reassuringly. ‘All is not yet lost. You can save your brave order by closing the gate through which Naar sends his Lavas minions.’

    You are about to ask how you could possibly achieve this, how you could close the Shadow Gate, but your urgent question is forestalled when Gwynian raises his hand.

    ‘Patience for just a moment, Lone Wolf,’ he says and he allows himself a smile. ‘I, humble Gwynian, possess the means by which you can thwart the Dark God’s murderous plan.’

    Turn to 100.
    Caccia il Loot, vecchio

    Quote Originally Posted by 100.
    From a secret drawer beneath the stone table, Gwynian brings forth a golden crystal the size of an apple. Its multi-faceted surface radiates a myriad tiny beams which shimmer and sparkle with the fiery energy that is locked within its core.

    ‘This is a Sun-crystal, Grand Master,’ he says, placing the object into the palm of your hand. Its surface feels pleasantly warm, inviting your touch. ‘If you are to save your brethren, you must close the Shadow Gate for good. This crystal can achieve this aim. It contains power sufficient to destroy the Shadow Gate and prevent its return.’
    [illustration]
    Illustration VI—‘This crystal contains power sufficient to destroy the Shadow Gate,’ Gwynian tells you.

    You look down at the glowing crystal with fearful respect. Gwynian notes your concern and smiles.

    ‘You need not fear the crystal’s power for it cannot cause harm in our world. Only if it is cast into another plane of existence will its powers be released. Grand Master, you must cast it into the Shadow Gate that Naar has created.’

    ‘So this is how I can save my brethren,’ you whisper, as you peer into the glittering head of the crystal.

    ‘Just so,’ replies Gwynian. ‘Just so.’

    ‘Then I must away at once,’ you say, placing the Sun-crystal into the pocket of your tunic. ‘Now that I have the weapon I need to save my people, I can stay not a moment longer; I must leave for Casiorn at once.’

    ‘Yes,’ says Gwynian, still smiling, ‘I know of your plans, and I have made provision for you to travel to the City of Merchants more swiftly. Come, follow me, and all will be revealed.’

    Record the Sun-crystal on your Action Chart as a Special Item. You must discard another item in its favour if you already possess the maximum number permissible.

    Turn to 323.
    Ringraziamo Gandalf e scegliamo quale Special Item scartare per il Sun-crystal!

    Quote Originally Posted by 323.
    You follow Gwynian through a series of corridors to a stable from where he brings forth a magnificent white stallion, the finest steed you have ever seen.

    ‘This is Wildwind, Grand Master,’ says Gwynian, as he strokes the steed’s muscular neck. ‘He will carry you to Casiorn far swifter than any horse you have known. Swifter than even your own fine steed, Storm.’

    You look into Wildwind’s intelligent eyes and you detect the faint aura of magic about him. But it is not until you climb into the saddle that you sense his true power.

    ‘A thousand thanks, Gwynian. I am forever in your debt.’


    And with these words you bid Gwynian farewell and leave the Halls of Learning. You depart from Varetta through its great east gate and, once outside the city, you spur Wildwind to the gallop. You are astounded by his speed and untiring stamina: Gwynian was right—he is the fastest horse you have ever ridden. In little more than an hour you have covered sixty miles. It is only when you find yourself approaching a stone bridge, commanded by a huge gated archway, that you are forced to rein him to a halt. Above the archway you notice the words ‘Denka Gate’ engraved into the stone. Below them, written in chalk, is the message ‘Toll—4 Gold Crowns’.

    After a few minutes, an unshaven old man emerges from a door set into this grand gate. He holds out his hand and demands that you pay him the toll.

    If you wish to pay the gateman his toll of 4 Gold Crowns, turn to 74.

    If you cannot pay, or if you do not wish to, turn to 331.
    Che si fa? E ditemi cosa scartare per il Cristallo!

    ************************************************** ***********************
    Lupo Solitario, Grand Thane

    CS: 45 (+8 Sommerswerd, +2 Silver Helm, +5 Weaponmastery, +5 Circoli Magnakai, +2 Silver Bracers, +3 Kagonite Chainmail, +5 Levelup)
    --> 49 (con +4 Mindblast)
    --> 53 (con +8 Kai-Surge)

    EP: 38/48 (+1 Kagonite Chainmail, +11 Circoli Magnakai, +1 Silver Bracers, +10 Levelup)

    Discipline Grand Master
    - Grand Huntmastery
    - Grand Pathmanship
    - Kai-Alchemy
    - Kai-Surge
    - Kai-Screen
    - Magi-Magic
    - Telegnosis
    - Deliverance
    - Weaponmastery

    Weapons (2): Dagger, Broadsword

    Backpack (8): Rope, Signet Ring, Ruby Ring, Iron Key, Stone Bowl, Onyx Key, Laumpspur (Cura 4 EP), Matho's Potion

    Special Items (12): Sommerswerd!, Silver Bow of Duadon, Silver Helm (+2 CS), Silver Bracers (+ 2CS, +1 EP), Quiver (6), Kagonite Vest (+3 CS +1 EP), Statuette of Zagarna, Green Key, Silver Rod, Jadin Amulet (+1 ai Roll per evitare proiettili normali), Black Amulet, Silver Seal
    [Non occupano spazio]: Korlinium Scabbard, Map of Mogaruith, Wolfskin Cloack, Platinum Amulet

    Money (50): 32 Corone, 60 Kika (10=1C), 52 Lune (4=1C)


    MORTOMETRO: XIII
    - Istakillato dall'esca+party hiddato (Libro I)
    - Caduto in una trappola da caccia Giak (Libro I)
    - Inchiappato nel sonno da un agente dei Darklords (Libro II)
    - Fatto Bunjee Jumping senza l'elastico insieme ad un Helghast (Libro II)
    - Vittime di una Cantina (Libro IV)
    - Tentacle-raped (Libro VII)
    - Sparati da un Nano storpio (Libro VIII)
    - 1v1 con lo Zakhan Kimah (Libro IX)
    - 1v100 con il Baron Shinzar (Libro X)
    - Caduti durante la scalata ad Haagadar (Libro XI)
    - 1v1 con Vonotar all'ultimissimo sangue (Libro XI)
    - Sparati da un vecchio storpio (Libro XV)
    - Presi per sfinimento dai servi del Deathlord di Ixia (Libro XVI)
    ************************************************** ******
    Let's Play: la serie di Lupo Solitario, di Joe Dever

    Let's Play: Highway Warrior, di Joe Dever

Page 7 of 9 FirstFirst ... 3456789 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
[Output: 143.59 Kb. compressed to 127.67 Kb. by saving 15.92 Kb. (11.09%)]