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Thread: [LUPO SOLITARIO] Libro XX: The Curse of Naar

  1. #46
    Master Chief Petty Officer Rise-the-Sky's Avatar
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    Il cerchio... cazzo l'universo di LW è un mondo pieno di culattoni..cosa mettere monete d'oro nei triangolini amorosi -.-
    spamm is life.

  2. #47
    Warrant Officer Kaluisurrr's Avatar
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    Quadratoh

  3. #48
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    Buttiamo i soldi un po' ovunque... Siccome la risposta giusta sarà cerchio, inseriamo nel quadrato.
    LA VERITA' E' LA FUORI! MA ANCHE NO...
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  4. #49
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    Quadrato vediamo che succede
    “Perché io?”
    “Perché eri un cacciatore senza denti. Sei stato scelto per la tua rabbia, sei stato scelto per tutte le ferite che avevi subito, scelto per tutte le volte che eri stato colpito, picchiato e umiliato davanti agli altri. Scelto per la rabbia che eri costretto a tenerti dentro,per le parole che non potevi pronunciare. Scelto per la furia cieca che avvolgeva il tuo cuore come una morsa dopo ogni pugno e ogni calcio che ti veniva inferto,dopo ogni sasso che ti veniva lanciato. E per la rabbia più grande di tutte,quella che riservavi a te stesso,perché eri incapace di reagire,dato che loro erano sempre di più, e sempre più grandi, e sempre più forti. Ma se le cose cambiassero? C’è forse miglior cacciatore di chi un tempo era la preda? Qualcuno che sarebbe spinto a difendersi dalle forze oscure mandate dal mondo,che non si fermerebbe mai neppure se fossero tante, e molto più grandi e potenti di lui. Perché essendo stato un tempo preda non permetterebbe mai a se stesso di ridivenirlo. Non si arrenderebbe mai. Morirebbe piuttosto che sottomettersi. Perché tu? Perché fra tutti quelli che erano presenti quel giorno,c’era un solo cacciatore. E come ti dice la tua adorata scienza…i simili si attraggono,la presenza dell’osservatore influenza l’osservato,ed è matematico che non esistano casi e coincidenze. C’è solo…cortesia professionale.”

    Quote Originally Posted by Wolfo in ts
    Sono un materialista del culo

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  5. #50
    Warrant Officer Kaluisurrr's Avatar
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    e lupo solitario rimase ucciso perchè non riusciva ad infilare dei soldi dentro una fessura di merda

  6. #51
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    Insert coin - giù il gettone!

    Cerchio
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  7. #52
    Ensign Jesper's Avatar
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    Il quadrato vince!

    Quote Originally Posted by 103.
    You insert the Gold Crown into the square slot and instantly you are assailed by another blinding flash of white light, but one far stronger than the first. A blistering wave of pain engulfs your hand and arm and you are thrown into the air by this explosive release of energy: lose 6 ENDURANCE points.

    Cursing your poor judgement, you stagger to your feet and cradle your twice-injured arm. When function fully returns to your burnt and aching hand, you take a third coin from your pouch and press it into the circular slot. It falls into a hollow inside the base of the door and, with a grating squeal, the great portal slowly swings open.

    Remember to erase 2 Gold Crowns from your Action Chart before going on with your quest.

    To continue, turn to 343.
    AAHAHAHAAHAHAHAHHAHAHAH

    Quote Originally Posted by 343.
    The portal opens into a vaulted corridor lined with wall-paintings that exude a crude aura of evil. This procession of gaudy murals depict nightmarish scenes: diseased creatures, alien landscapes blighted with pestilence, hosts of larvae writhing in awful triumph over the goodly forces of Kai and Ishir. This macabre celebration of decay fills you with revulsion, yet it pales in comparison to the sight awaiting you at the corridor’s end.

    Beyond the corridor lies a vast chamber, rough-hewn from the bedrock of this rotting land. The decomposing carcass of a gigantic reptile rests here upon a floor which shimmers in the eerie yellow half-light. Bile rises in your throat when suddenly you realize why the floor is shimmering: it is carpeted with a seething sea of maggots. Gagging with fear and nausea, you snatch your cloak to your mouth and steady yourself against a pillar as you survey this ghastly hall. Mounted upon the broken back of the great reptilian carcass are two throne-like chairs carved from black wood. Between and below them, lying deep within the creature’s exposed rib cage, is a dark semicircular shadow that resembles the entrance to a cave. Drawing upon your Magnakai Discipline of Divination, you scan the hall and quickly determine that all is not what it seems. You detect the presence of three powerful entities protected by spells of illusion and invisibility. You feel sure that two of them are the Künae, the rulers of this hellish domain, but the third eludes you. Its aura feels oddly familiar, yet you cannot readily determine its location or identity.

    If you have ever visited Mogaruith, Kaag, or Helgor in a previous Lone Wolf adventure, turn to 18.

    If you have never visited any of these places, turn to 320.
    QUesto può voler dire solo una cosa!

    Quote Originally Posted by 18.
    Suddenly you fathom the identity of the third spirit occupying this hall. It is Cadak, Arch Druid of the Cenerese, sworn enemy of the Kai and all who ally themselves to the cause of Good. His body was destroyed on Magnamund five years ago but his spirit survives here, in this reeking hall, bound in eternal servitude to the Lords of Decay.

    Your heart pounds as you witness a swirling, ghostly, gossamer shape arise from the hollow rib cage of the carcass and snake towards you like a vampiric mist. As it draws closer, you hear the chilling voice of Cadak invade your mind: ‘From beyond death the powers of decay grant me revenge, Lone Wolf!’

    If you possess Kai-screen, turn to 249.

    If you do not possess this Grand Master Discipline, turn to 4.
    Il fù Cadak!

    Quote Originally Posted by 249.
    The swirling spirit of Cadak condenses and shapes itself into a column of flickering light. It now resembles a large candle flame, but one that radiates an icy coldness. Within this chill flame you see Cadak’s evil eyes glowing hypnotically. You draw on your psychic defences to shield yourself from an imminent attack, and moments later, you feel pulses of energy bombarding the wall that you have erected around your mind. You sense that your speedy and successful defence has greatly weakened your old enemy. You are about to turn the tables by launching a counterattack when suddenly you hear something quite unexpected.

    ‘Spare me and forgive me, Lone Wolf,’ pleads Cadak’s plaintive voice in your mind. ‘I renounce my evil past. Forgive me so that death may free my soul from the slavery of Evil. Grant me this salvation and I shall help you to escape from the realm of the Künae.’

    The host of maggots which carpet the floor of this foul hall suddenly recede like an ebb-tide. As they retreat, a glowing ring is revealed lying on the slime-smeared ground.

    ‘Take the ring, Lone Wolf. Take the ring and grant me your forgiveness. With the ring the way is clear for you to leave this hall through the Tunnel of the Wyrm.’

    Beyond the flame-like spirit of Cadak you can see the rotting rib cage of the carcass. The semicircular shadow that occupies it is now pulsing with a warm, amber light.

    If you agree to forgive the spirit of Cadak and wish to pick up the ring, turn to 128.

    If you refuse to forgive the spirit of Cadak and decide that you will not pick up the ring, turn to 20.
    Ok, dopo aver dimostrato che LW non sa risolvere questo (la versione semplice):



    Ora che si fa ?
    Let's Play: la serie di Lupo Solitario, di Joe Dever

    Let's Play: Highway Warrior, di Joe Dever

  8. #53
    Master Chief Petty Officer Rise-the-Sky's Avatar
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    Nella mentalità orientale i malvagi (se potenti) possono infine vedere la luce e redimersi.
    Nella mentalità occidentale questo non accade mai.

    LW è forse giapponese?
    Ha gli occhi a mandorla?
    E' alto un metro e 20?
    Ha il cazzetto?

    NO!

    Dunque che sto pseudo druido del cazzo si fotta.
    spamm is life.

  9. #54
    Warrant Officer Kaluisurrr's Avatar
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    ma che si fotta sto coggione, al rogo cadak

  10. #55
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    Io sono per dargli fiducia vediamo come muore malamente LW voto per prendere l anello!!
    “Perché io?”
    “Perché eri un cacciatore senza denti. Sei stato scelto per la tua rabbia, sei stato scelto per tutte le ferite che avevi subito, scelto per tutte le volte che eri stato colpito, picchiato e umiliato davanti agli altri. Scelto per la rabbia che eri costretto a tenerti dentro,per le parole che non potevi pronunciare. Scelto per la furia cieca che avvolgeva il tuo cuore come una morsa dopo ogni pugno e ogni calcio che ti veniva inferto,dopo ogni sasso che ti veniva lanciato. E per la rabbia più grande di tutte,quella che riservavi a te stesso,perché eri incapace di reagire,dato che loro erano sempre di più, e sempre più grandi, e sempre più forti. Ma se le cose cambiassero? C’è forse miglior cacciatore di chi un tempo era la preda? Qualcuno che sarebbe spinto a difendersi dalle forze oscure mandate dal mondo,che non si fermerebbe mai neppure se fossero tante, e molto più grandi e potenti di lui. Perché essendo stato un tempo preda non permetterebbe mai a se stesso di ridivenirlo. Non si arrenderebbe mai. Morirebbe piuttosto che sottomettersi. Perché tu? Perché fra tutti quelli che erano presenti quel giorno,c’era un solo cacciatore. E come ti dice la tua adorata scienza…i simili si attraggono,la presenza dell’osservatore influenza l’osservato,ed è matematico che non esistano casi e coincidenze. C’è solo…cortesia professionale.”

    Quote Originally Posted by Wolfo in ts
    Sono un materialista del culo

    Spoiler


  11. #56
    Ensign Jesper's Avatar
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    E invece no!

    Quote Originally Posted by 20.
    You are wise not to trust Cadak’s repentant plea for forgiveness: it is a trick. Sensing that you have seen through the charade, his spirit-entity becomes enraged. It howls a curse and the ring instantly transforms into a huge scaly worm. This creature has no eyes, but it does possess a large mouth packed with razor-sharp fangs which it snaps repeatedly, like an angry dog. You draw and raise your weapon and, in the space of a heartbeat, you deal the worm a mighty blow which splits it open from mouth to tail. Cadak’s spirit emits a hideous scream, as if the destruction of the worm has wounded him deeply. Rapidly his spirit-form fades until all that is left is an echo of his plaintive cry of pain and frustration.

    Invigorated by your victory, you turn your attention now to the huge carcass that dominates this hall. You are determined to find a way out of this stinking chamber and you feel sure the answer lies somewhere here. You are advancing towards these huge rotting remains when a new and sinister threat to your life suddenly materializes.

    Turn to 228.
    Se cadevamo nel tranello
    Spoiler


    Quote Originally Posted by 228.
    Seated on the two throne-like chairs perched upon the back of the rotting carcass appear the ghastly forms of the Künae, the Lords of Decay. They are a hideous sight, and your stomach churns with revulsion as you struggle to comprehend their abominable manifestation. Their torsos resemble two mounds of glistening black jelly, studded with polyps and ulcers and sores that exude a noxious grey slime. They have flat heads that are oval-shaped and shell-like, with puckered mouths and indented eye-slits that radiate an evil yellow light. From their rubbery sides protrude two snaky limbs ending in three-fingered hands coloured a sickly, leprous green-grey. And fixed upon the first fingers of their right hands you see rings of gleaming gold that are exquisitely crafted and embellished with intricate patterns. These rings are exceptionally beautiful and seem glaringly out of place upon the fingers of these grotesque beings.

    As you stare at the rings you recall the text of the Tome of Darkness and its instruction that if you are to leave this rotting domain, you must first obtain a ring from the Künae. Your Kai Sixth Sense confirms that these are the rings, and the tunnel-like opening in the body of the carcass is the exit from this realm of putrefaction. Your senses also reveal that the Künae are communicating with each other telepathically. Their eyes glow with increasing intensity and you fear that they are getting ready to launch a magical assault against you.

    If you possess Assimilance, have attained the Kai rank of Sun Prince and wish to use it, turn to 273.

    If you possess the Sommerswerd and wish to use it, turn to 188.

    If you possess Skarn-Ska and wish to use it, turn to 347.

    If you do not possess Assimilance, have yet to attain the required level of Kai rank, or do not possess either Special Item (or have chosen not to use it), turn instead to 306.
    Assimilance o Spadadiddio? O niente ?
    Let's Play: la serie di Lupo Solitario, di Joe Dever

    Let's Play: Highway Warrior, di Joe Dever

  12. #57
    Master Chief Petty Officer Rise-the-Sky's Avatar
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    Assimilance.

    MA SKA-SKA....sarebbe la spada sostitutiva???????

    Oddio volevano trasformare il nostro Arianissimo in un giamaicano??
    spamm is life.

  13. #58
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    Assimiliamo
    LA VERITA' E' LA FUORI! MA ANCHE NO...
    Spoiler

    Spoiler


  14. #59
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    Spadadiddiooooohhhhhhhh
    http--www.wayne2k1.com-signaturepics-sigpic4356_3.gif

  15. #60
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    assimilance, la spadadiddio ci han detto di non usarla finchè non siamo davanti a naar

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