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Thread: 2.3 Ritorna il Cubo

  1. #16
    -=Mastro Pecoraro=- -=Rho=-'s Avatar
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    Ci ha preso MC .

    Per forza devono limitare gli accessi in qualche maniera , altrimenti si perderebbe il senso della leaderboard in toto , e devono "bilanciarlo" bene sia in senso di solo che di gruppo.

    E' plausibile che manterranno un "fee" da pagare per aprire i gr , qualcosa come le trial keys che che ora si droppano a torment , come e' plausibile che si partira tutti da 1 e su a salire

    In base a cosa e come si potranno aprire i rift in party ,probabilmente sara in base al clear piu' alto in solo il che sara' forse un problema per i game pubblici , e un piccola seccatura per i party piu' o meno fissi , chissa poi se le clear fatte in gruppo andranno a far testo per i rift in solo o se saranno due cose separate a se .

    Comunque che sia sono abbastanza curioso di vedere come funzioneranno , insieme al "nerf" o "fix" sul perma cc , qui invece sono ultracurioso di vedere come si potranno gestire i gr alti se davvero non sara' piu' possibile tenere pack e rg sempre sotto cc

    Strano non avete commentato il cubo che aprira' un fottio di build nuove e stravolgera probabilmente i canoni di alcune classi ( wd in primis ) , e sicuramente la composizione dei party da gr insieme al sopra citato cambio al cc .

    E' un patch golosa non vedo l'ora che la uppino sul ptr .
    Quote Originally Posted by Thor View Post
    sto stappando una delle migliori bottiglie che ho in casa
    ora siete coglioni al quadrato
    Quote Originally Posted by Nazgul Tirith View Post
    MA CHE PORCO DIO AVETE 6 ANNI?

  2. #17
    McWoT. McLove.'s Avatar
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    inizia il datamining della patch quindi chiaramente imprecisi o che possono essere cambiati.


    set nuovi o revampati
    Chantodo's Resolve [Reworked]
    2 pieces: [Every time you hit with an attack while not in Archon form, 350% weapon damage is added to the Wave of Destruction, stacking up to 20 times.]

    Shenlong's Spirit [Reworked]
    2 pieces: [When reaching maximum Spirit, all damage is increased by 300%, but you no longer passively regenerate Spirit and 65 Spirit is drained every second until you run out of Spirit.]

    Manajuma's Way [ Reworked]
    2 pieces: [Your Hex - Angry Chicken lasts 15 seconds and movement speed as a chicken is increased by an additional 100%.]

    Zunimassa's Haunt
    2 Pieces: Now the cooldown of your Fetish Army is reduced by 80% also

    Vyr's Amazing Arcana [Reworked]
    2 pieces: [Archon gains the effect of every rune.]
    4 pieces: [You automatically start with 50 Archon stacks when entering Archon form.]
    6 pieces: [You also gain Archon stacks when you hit with an Archon ability.]

    Embodiment of Marauder
    4 pieces: instead of saying "hatred spenders" now lists "Elemental Arrow, Chakram, Impale, Multishot, and Cluster Arrow"

    Helltooth Harness [Reworked]
    2 pieces: [Enemies hit by Wall of Death are afflicted by Necrosis, becoming Slowed and taking 2500% weapon damage every second for 10 seconds.]
    4 pieces: [After applying Necrosis to an enemy, you take 50% reduced damage for 10 seconds.]
    6 pieces: [Enemies afflicted by Necrosis take an 800% increased damage from your primary skills, Acid Cloud, Firebats, Zombie Charger, Grasp of the Dead, Piranhas, and Wall of Death.]

    Wrath of the Wastes
    2 pieces: tooltip added "per second"

    Uliana's Stratagem [New]
    2 pieces: [Every third hit of your Spirit Generators applies Exploding Palm.]
    4 pieces: [Your Seven-Sided Strike deals its total damage with each hit.]
    6 pieces: [Your Seven-Sided Strike detonates your Exploding Palm.]

    Spirit of Arachyr [New]
    2 pieces: [Summon a permanent Spider Queen who leaves behind webs that deal [1500]% weapon damage over 5 seconds and Slows enemies. The Spider Queen is commanded to move to where you cast your Corpse Spiders.]
    4 pieces: [Hex gains the effect of the Toad of Hugeness rune. While Toad of Hugeness is active, you take 40% reduced damage. After Toad of Hugeness finishes his meal, you will heal for 10% of your maximum Life per second for 10 seconds.]
    6 pieces: [The damage of your creature skills is increased by 500%. Creature skills are Corpse Spiders, Plague of Toads, Firebats, Hex, and Piranhas.]

    Seeker of the Light [New]
    2 pieces: [Every use of Blessed Hammer that hits an enemy reduces the cooldown of Falling Sword and Provoke by 1 second.]
    4 pieces: [You take 50% less damage for 8 seconds after landing with Falling Sword.]
    6 pieces: [Increase the damage of Blessed Hammer by 750% and Falling Sword by 250%.]

    class changes

    Barbarian
    No Escape Bonus damage to Weapon Throw and Ancient Spear increased by 30% (up from 25%) and minimum range reduced to 15 yards (down from 20).
    Cleave
    Scattering Blast : On Critical Hits, knock enemies up into the air (reworked from knockback) and deal 80% weapon damage to enemies where they land.
    Battle Rage
    Ferocity : Increase movement speed by 10%. (reworked from increased duration)
    Swords to Ploughshares : Critical Hits heal you for up to 21457 Life. (reworked from increased chance at dropping health globes)
    Frenzy
    Vanguard : Gain 5% movement speed for each stack of Frenzy. (reworked from flat 25% movespeed)
    Seismic Slam Deals 620% weapon damage to enemies up to 50 yards in front of you. (up from 45 yards)
    War Cry
    Veteran's Warning : Increase Dodge Chance by 30% while affected by War Cry. (up from 15%)

    Demonhunter
    Hot Pursuit Increase movement speed by 20% for 4 seconds (up from 2) when you hit an enemy.
    Numbing Traps Enemies you Slow or hit with Fan of Knives, Spike Trap, Caltrops, Grenades, and Sentry fire have their damage reduced by 25% for 5 seconds (up from 3).
    Spike Trap Trap arms after 1.5 (down from 2) seconds. The trap has a 0.5 second (down from 2) re-arming time.
    Long Fuse : Increases arming (changed from arming and re-arming) time to 3 seconds but increases damage to 930% weapon damage (up from 520%) in a single blast (changed from Fire). Enemies are now stunned for 2 seconds.
    Echoing Blast : Damage increased to 575% weapon damage (up from 420%). Now explodes in a single blast that freezes targets for 3 seconds - while frozen damage taken is amplified by 20%.
    Sticky Trap : After 1 second (down from 2) the bomb explodes dealing 915% weapon damage (up from 800% - changed from Fire) to all enemies within 12 (down from 16) yards.
    Lightning Rod : Reworked to chain hit enemies with Lightning within 10 yards. Now will also arc from any triggered trap to any armed traps within 75 yards. Damage increased to 800% (up from 500%) over 10 hits.
    Leech (NEW)
    Stat: Gain 18507 Life per Hit. / Heal amount is increased by 75% of your Life per Kill.
    Description: "For a Demon Hunter, killing is life. Kill, grow strong, and survive." - Mynton, Demon Hunter

    WitchDoctor
    Spiritual Attunement Now regenerates 3% of your maximum Mana per second (up from 1%).
    Blood Ritual 20% of Mana costs are paid with Life (up from 10%).
    Bad Medicine When you deal Poison damage to an enemy, its damage is reduced by 25% (up from 20%) for 5 seconds (up from 3).
    Physical Attunement Swampland Attunement (reworded from Physical Attunement)
    You and your pets gain 120 (up from 70) Physical, Poison, Fire, and Cold Resistance for every enemy within 20 yards. (reworked to affect pets as well and added elemental resistances)
    Corpse Spiders
    Blazing Spiders : Throw a jar with fire spiders that that return 3 Mana to you per hit. (reworked from deal 700% Fire damage)
    Widowmakers : Throw a jar with widowmaker spiders deal a total of 700% weapon damage as Physical. (reworked from return 3 Mana per hit)
    Hex Hexed enemies take 15% additional damage (up from 10%).
    Toad of Hugeness : Summon a giant toad that pulls in enemies, briefly swallows them whole then spits them back out with a layer of goo that deals 750% weapon damage as Poison over 5 seconds and increases all damage taken by 25%. (reworked from swallowing one enemy and dealing 580% damage per second).
    Angry Chicken : Transform into an angry chicken for up to 2 seconds that can explode for 1350% weapon damage as Poison (changed from Physical) to all enemies within 12 yards.
    Unstable Form : Hexed enemies explode when killed, dealing 500% weapon damage (up from 135%) as Fire to all enemies within 8 yards.
    Jinx : Increases the magnitude of the hex to 30% additional damage (up from 20%).
    Soul Harvest
    Soul to Waste : Gain 5% increased movement speed for each enemy harvested. (NEW)
    Firebomb
    Ghost Bomb : In addition to the base explosion, the skull creates a larger blast that deals an additional 30% weapon damage as Cold (changed from Fire) to all other enemies within 28 yards.
    Acid Cloud
    Corpse Bomb : Raise a corpse from the ground that explodes for 620% weapon damage (up from 525%) as Fire to enemies in the area.
    Kiss of Death : Spit a cloud of acid that deals 333% weapon damage (up from 330%) as Poison, followed by 400% weapon damage (up from 396%) as Poison over 3 seconds.
    Mass Confusion Incite paranoia in enemies, confusing them and causing some to be Charmed and fight for you for 12 seconds. (added Charm effect)
    Mass Hysteria : Up to 10 enemies (up from 6) who are not Confused become Stunned for 3 seconds.
    Mass Hallucination : Amid the confusion, a giant spirit rampages through enemies, dealing 400% weapon damage (up from 195%) per second as Physical to enemies it passes through.
    Unstable Realm : Reduce the cooldown of Mass Confusion to 30 seconds (down from 45).
    Devolution : Enemies killed while Confused have a 100% chance to spawn a Zombie Dog (up from 30%).
    Zombie Charger
    Zombie Bears : Summon zombie bears that stampede towards your enemy. Each bear deals 400% weapon damage (up from 392%) as Poison to enemies in the area.
    Lumbering Cold : Zombie winter bears crawl out of the ground and run in all directions, dealing 200% weapon damage (up from 196%) as Cold to nearby enemies.
    Explosive Beast : Summon an explosive Zombie Dog that streaks toward the enemy before exploding, dealing 580% weapon damage (up from 532%) as Fire to all enemies within 12 yards (up from 9).
    Firebats
    Hungry Bats : Rapidly summon two bats that each seek out a nearbyenemy for 635% weapon damage as Fire. (reworked to summon two bats at once rather than one)
    Plague Bats : Diseased bats fly towards the enemy and infect them. Damage is slow at first, but can increase over time to a maximum of 660% weapon damage (up from 638%) as Poison.
    Vampire Bats : Firebats' damage type now turns into Physical.
    Plague of Toads
    Piercing Toads : Mutate to frogs that pierce through enemies for 130% weapon damage as Physical. (changed from Poison)
    Toad Affinity : Now deals Cold damage
    Wall of Zombies Wall of Death (renamed from Wall of Zombies)
    Description: Raise a wall (reworked from line) of zombies 28 yards wide from the ground that blocks enemies and attacks them (reworked from only attacking enemies) for 800% weapon damage (up from 200%) as Physical over 6 seconds (up from 4).
    Surrounded by Death : Raise a circle of zombies from the ground that traps and attacks nearby enemies for 1000% weapon damage (up from 25%) as Physical over 4 seconds (down from each attack) - reworked from zombies uprotting and attacking enemies.
    Ring of Poison: Summon a deadly ring for 5 seconds that poisons nearby enemies for 1200% weapon damage as Poison over 8 seconds. (NEW)
    Communing with Spirits : Summon a circle of spirits for 6 seconds that deals 1400% weapon damage as Cold, Chills nearby enemies by 60%, and reduces their damage dealt by 25% for 3 seconds. (NEW)
    Offensive Line: Increase the width of the wall to 50 yards. All enemies in front of you are knocked back behind the wall. (NEW)
    Fire Wall : Raise a wall of flame 40 yards wide for 8 seconds that burns enemieswho walk through, causing them to take 1000% weapon damage as Fire over 4 seconds. (NEW)

    Wizard
    Unstable Anomaly When you receive fatal damage, you instead gain a shield equal to 300% of your maximum Life for 5 seconds (reworked from heal for 45% max life) and release a shockwave that knocks enemies back and Stuns them for 3 seconds. (reworked from slows by 60%)
    Archon
    Slow Time : Arcane Blast and Arcane Strike abilities now Freeze enemies for 1 second. (added effect)

    Crusader
    Blessed Hammer
    Icebound Hammer : The hammer is made of ice, chilling enemies it passes through and has a 35% chance (up from 10% to explode on impact, dealing 460% weapon damage (up from 380%) as Cold and Freezing enemies within 6 yards for 1 seconds (down from 2).
    Judgment
    Mass Verdict : All enemies are drawn toward the center of the judged area.
    Debilitate : Enemies in the judged area deal 40% reduced damage for 6 seconds. (NEW)
    kanai's cube recipe

    Extract Legendary Power - Archive of Tal Rasha
    1x Legendary Item with Special Power
    1x Khanduran Rune
    1x Caldeum Nightshade
    1x Arreat War Tapestry
    1x Corrupted Angel Flesh
    1x Westmarch Holy Water
    5x Death's Breath

    Reforge Legendary - Law of Kulle
    1x Legendary Item
    5x Khanduran Rune
    5x Caldeum Nightshade
    5x Arreat War Tapestry
    5x Corrupted Angel Flesh
    5x Westmarch Holy Water
    50x Forgotten Soul

    Upgrade Rare Item - Hope of Cain
    1x Rare Equippable Level 70 Item
    25x Death's Breath
    50x Reusable Parts
    50x Arcane Dust
    50x Veiled Crystal

    Convert Set Item - Skill of Nilfur
    1x Set Item
    10x Death's Breath
    10x Forgotten Soul

    Remove Level Requirement - Work of Cathan
    1x Equippable Item
    1x Rank 25+ Gem of Ease

    Convert Crafting Materials - Anger of Iben Fahd
    100x [PH] White, Blue, or Yellow Crafting Material
    1x Non Legendary Equippable Item
    1x Death's Breath

    Upgrade Item to Player's Level - The Time of Radament
    Convert Gems - Darkness of Radament
    9x Any Gem
    1x Any of the five act bounty reagents

    Open Portal to Greed Realm
    1x Puzzle Ring
    1x Any Item

    Open Portal to Not A Cow Level
    1x Bovine Bardiche
    1x Any Item

    Open Portal to Whimseyshire - Recipe of Impossibility
    No data
    Non ho mai rivolto a Dio altro che una preghiera, molto breve: "Dio, rendi ridicoli i miei nemici". E Dio l'ha esaudita. -Voltaire-

  3. #18
    Lieutenant Commander Jiinn's Avatar
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    ma buttino su sto' ptr pd

    comunque il fatto che puoi scegliere il grift era si una mia idea dagli screenshot postati (magari era esempio e aveva gia' sbloccati tutti i grift)
    Aoccdrnig to rscheearch at Cmabrigde Uinervtisy, it deosn't mttaer in waht oredr the ltteers in a wrod are, the olny iprmoatnt tihng is taht the frist and lsat ltteer be at the rghit pclae. The rset can be a toatl mses and you can sitll raed it wouthit a porbelm. Tihs is bcuseae the huamn mnid deos not raed ervey lteter by istlef, but the wrod as a wlohe.

  4. #19
    -=Mastro Pecoraro=- -=Rho=-'s Avatar
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    Sembra che stiano cercando di spostare il fulcro del farm dal semplice item farm , al farm di materiali ( farm farm farm comunque ) .

    Con la possibilita' di riforgiare leggendari bastera' dropparne uno e poi li si potra' riforgiare finche non si trovano le stat desiderate , per incantarlo anche .

    Pare anche che alcuni dei nuovi reagenti siano cache only ( quindi bounty , tante ) , non so se sia un bene o un male bisgnera vedere quanto pesante sara' la richiesta di questi materiali . E' pero' sicuramente un cambio notevole . Sono tutte ovviamente illazioni , ma non credo che si discostera' piu' di tanto dal vero quando questa patch andra sul ptr .

    Una cosa invece che manca e che la community chiede da meta della S2 invece e' un fix al gear +/* exp , allo stato attuale e' praticamente inutie far speed run se non con quelle classi che possono vestire exp gear ( crus monk wd ) , farle da dps e' una perdita di tempo abnorme , sorpatutto a 800+ ( quando i livelli paragon iniziano davvero a fare la differenza ). Non hanno mai detto una parola ufficialmente e' questa e' una delle cosa che andrebbe fixata prima di tutto .
    Quote Originally Posted by Thor View Post
    sto stappando una delle migliori bottiglie che ho in casa
    ora siete coglioni al quadrato
    Quote Originally Posted by Nazgul Tirith View Post
    MA CHE PORCO DIO AVETE 6 ANNI?

  5. #20
    Lieutenant Commander Jiinn's Avatar
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    beh con t10 credo abbiano sistemato il discorso exp alla fine.... ci sara' un bonus assurdo all'exp presumo
    Aoccdrnig to rscheearch at Cmabrigde Uinervtisy, it deosn't mttaer in waht oredr the ltteers in a wrod are, the olny iprmoatnt tihng is taht the frist and lsat ltteer be at the rghit pclae. The rset can be a toatl mses and you can sitll raed it wouthit a porbelm. Tihs is bcuseae the huamn mnid deos not raed ervey lteter by istlef, but the wrod as a wlohe.

  6. #21
    -=Mastro Pecoraro=- -=Rho=-'s Avatar
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    In realta' il fatto che aggiungano Tx , non cambia di una virgola la situazione exp , se mantengono le meccaniche attuali . TX dovrebbe essere intorno a gr44/45 ( pieno territorio di speedrun da 3dps+1sup canonico o 2+2 ) , poi a torment il gear +exp ha un coeficiente addittivo ( e questa e' la ragione per cui dalla s2 si e' passati a fare speedrun nei gr invece che a t6 ) , dentro i GR e' moltiplicativo in base al livello del GR ( cambio introdotto in S2 appunto ) . Per dare dei numeri facendo run a 42/45 un dps con gear da dps e la sola gemma sull'elmo produce 40/50 bl exp all'ora ( sono largo ) , un supporto che puo' permettersi di vestire exp gear va dai 90/110 in su ( qui invece sto stretto ) . iL che sta portando la maggior parte della gente a volere solo far run in leech gear , cosa che a me non mi tange tanto visto che non gioco in pubblica , ma anche in un gruppo piu' o meno organizzato bisogna fare i turni per restare tutti al passo coi paragon , quindi uno spreco di tempo abnorme . Avere crus e wd a 1000+ aiuta un cazzo nei gr alti , quando comunque girano sempre in build da supporto , dove invece i dps stanno dietro coi levelli ( e quindi coi danni ) e sono loro quelli che ne avrebbero piu' bisogno .
    Quote Originally Posted by Thor View Post
    sto stappando una delle migliori bottiglie che ho in casa
    ora siete coglioni al quadrato
    Quote Originally Posted by Nazgul Tirith View Post
    MA CHE PORCO DIO AVETE 6 ANNI?

  7. #22
    Lieutenant Commander Jiinn's Avatar
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    Aoccdrnig to rscheearch at Cmabrigde Uinervtisy, it deosn't mttaer in waht oredr the ltteers in a wrod are, the olny iprmoatnt tihng is taht the frist and lsat ltteer be at the rghit pclae. The rset can be a toatl mses and you can sitll raed it wouthit a porbelm. Tihs is bcuseae the huamn mnid deos not raed ervey lteter by istlef, but the wrod as a wlohe.

  8. #23
    McWoT. McLove.'s Avatar
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    iniziano a capirsi alcune cose sui rift e grift dal ptr.

    innanzitutto per i rift non serve piu la chiave e farmare le bounty (che si devono cmq farmare per i materiali del kanai cube)
    i grift si aprono in base a quello piu alto che hai superato in singolo se sei arrivato in solo al 50 potrai aprire tutti i grift piu bassi.

    ancora non si e' ben capito come funge per i grift da gruppo ma sembra proprio che sia il progresso in single a gestire quello in gruppo cioe che il grift singolo fatto sia il livello maggiore che si possa fare in gruppo, pero non si sa come funge se con il gruppo si aprono livelli maggiori (Es in solo faccio gr 40, vado in pub apriamo gr 40 ma giocando arriviamo al 45, in solo potro' fare il 45? la prossima partita in gruppo potrò fare direttamente il 45?)

    altre info sparse
    - Nei Grift servono molti piu mob per fare poppare il guardiano ma i guardiani sono stati nerfati sopratutto come hp per evitare a grift molto alti di fare 3/5 minuti di millemila trash e poi 10 minuti di guardiano che non viene giu nemmeno a morire.
    - Si ha la proporzione tra t10 e livelli di grift: in t10 i mobs hanno gli stessi hp e fanno lo stesso danno di un Grift 45 quindi finirira' il problema del più veloce killa tutto e gli altri leechano come c'e' ora nei rift t6 almeno per un poco, poi si deve vedre se con le build del kanai cube si brutalizza tutto il cazzo del tutto, pero' passera' un po di tempo.
    Last edited by McLove.; 9th July 2015 at 14:42.
    Non ho mai rivolto a Dio altro che una preghiera, molto breve: "Dio, rendi ridicoli i miei nemici". E Dio l'ha esaudita. -Voltaire-

  9. #24
    Lieutenant Commander Jiinn's Avatar
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    io sono riuscito a giocarci qualche ora dopo 5 ore(!) di queue....

    alla fine figo il cubo che da' possibilita' di avere build interessanti non possibili prima...

    quando c'ho giocato io ancora non avevano fixato comunque il fatto che si poteva rerollare praticamente infinito gli anelli per avere bonus 100% danno dato che erano 2 (parlo del recipe che rollando 1 set item ti da' altri pezzi dello stesso set, che ovviamente in set con 2 item ti permette di rerollare infinito finche' non hai oggetti perfetti)


    edit. per aggiungere che ora conviene fare bonus bounties per prime dato che una volta fatto il bonus act, un'altro diventa bonus, praticamente fai tutti gli act con bonus ma come vogliono loro...
    Aoccdrnig to rscheearch at Cmabrigde Uinervtisy, it deosn't mttaer in waht oredr the ltteers in a wrod are, the olny iprmoatnt tihng is taht the frist and lsat ltteer be at the rghit pclae. The rset can be a toatl mses and you can sitll raed it wouthit a porbelm. Tihs is bcuseae the huamn mnid deos not raed ervey lteter by istlef, but the wrod as a wlohe.

  10. #25
    Lieutenant Commander Devon's Avatar
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    in previsione della patch, e la noia su wow, ho ripreso in mano d3, con un nuovo uicci e mi sto divertendo un pacco
    se qualcuno vuol far qualche girello ogni tanto mi faccia un fischio

    profilo con tag http://eu.battle.net/d3/en/profile/d.../hero/35755792

  11. #26
    Il Profumo della Vita innaig86's Avatar
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    Quote Originally Posted by Devon View Post
    in previsione della patch, e la noia su wow, ho ripreso in mano d3, con un nuovo uicci e mi sto divertendo un pacco
    se qualcuno vuol far qualche girello ogni tanto mi faccia un fischio

    profilo con tag http://eu.battle.net/d3/en/profile/d.../hero/35755792
    Regalami una dagger of darts!

  12. #27
    Ninja del Sottobosco Il Nando's Avatar
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    Quote Originally Posted by innaig86 View Post
    Regalami una dagger of darts!
    Lassa stare l'ho droppata in un gr single player, ho spruzzato sul soffitto. In compenso ho strapenato per la cinta della trascendenza ma alla fine ha rollato antique e anche quella ti fa fare un bel salto avanti.
    Last edited by Il Nando; 6th August 2015 at 23:18.

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    "Mort dieu! Mi piaci come piaceva l'aceto a Cristo e ai suoi ladroni". Lorencillo
    "Porco-Demonio-tenete-duro-stiamo-arrivando!. Lorencillo

  13. #28
    Lieutenant Commander Devon's Avatar
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    Quote Originally Posted by innaig86 View Post
    Regalami una dagger of darts!
    ne ho droppati 3 da quando ho ricominciato

    l'ultimo è quasi perfetto

  14. #29
    Il Profumo della Vita innaig86's Avatar
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    'cozzio.
    Io continuo a farmare rift ed ha sprecare shards con kadala, ma mai visto uno :\

  15. #30
    Mastrota de Youtube Drako's Avatar
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    Ogni tanto ci facciamo 2 rift insieme gianni. Io ancora non ne ho visti ti devo dire la verità, ma kadala mi ha mollato quasi tutto il set M6 alla fine (elmo pure ancient) anche se si rifiuta di mollarmi un restraint <.< La zoccola è capricciosa.

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