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Thread: Template Feral-oriented

  1. #1
    Lieutenant Commander San Vegeta's Avatar
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    Default Template Feral-oriented

    Feral Combat Mastery
    Ferocity
    Rank 5/5
    Reduces the cost of your Maul, Swipe, Claw, and Rake abilities by 5 Rage or Energy.

    Improved Demoralizing Roar
    Rank 3/5
    Increases the Attack Power reduction of your Demoralizing Roar by 15%.

    Improved Bash
    Rank 1/2
    Increases the stun duration of your Bash ability by 0,5 sec.

    Sharpened Claws
    Rank 5/5
    Increases your critical strike chance while in Bear, Dire Bear or Cat Form by 5%.

    Improved Prowl
    Rank 3/5
    Reduces the chance enemies have to detect you while Prowling. More effective than Improved Prowl (Rank 2).

    Feral Charge
    Rank 1/1
    5 Rage 8-25 yd range
    Instant 15 sec cooldown
    Requires Bear Form, Dire Bear Form
    Causes you to charge an enemy, stopping its movement and interrupting any spell being cast for 4 sec.

    Blood Frenzy
    Rank 2/5
    Your critical strikes from Cat Form abilities that add combo points have a 40% chance to add an additional combo point.

    Primal Fury
    Rank 2/5
    Gives you a 40% chance to gain an additional 5 Rage anytime you get a critical strike while in Bear and Dire Bear Form.

    Predatory Strikes
    Rank 4/5
    Increases the Attack Power bonus from your Cat Form ability by 16%.

    Faerie Fire (Cat)
    Rank 1/1
    15 Energy 30 yd range
    Instant
    Requires Cat Form
    Decrease the armor of the target by 175 for 40 sec. While affected, the target cannot stealth or turn invisible.

    Faerie Fire (Bear)
    Rank 1/1
    5 Rage 30 yd range
    Instant
    Requires Bear Form, Dire Bear Form
    Decrease the armor of the target by 175 for 40 sec. While affected, the target cannot stealth or turn invisible.

    Feline Swiftness
    Rank 1/1
    Increases your movement speed by 30% while in Cat Form. Only active outdoors.

    Primal Instinct
    Rank 1/1
    Reduces the Mana cost of your Shapeshifting abilities by 25%.

    Feral Combat Total: 30

    Balance Mastery

    Nature's Grasp
    Rank 1/1
    50 Mana
    Instant cast 1 min cooldown
    While active, any time an enemy strikes the caster they have a 100% chance to become afflicted by Entangling Roots (Rank 1). Only useable outdoors. 1 charge. Lasts 45 sec.

    Improved Nature's Grasp
    Rank 4/4
    Increases the chance for your Nature's Grasp to entangle an enemy by 65%.

    Improved Entangling Roots
    Rank 1/3
    Gives you a 40% chance to avoid interruption caused by damage while casting Entangling Roots.

    Nature's Reach
    Rank 2/2
    Increases the range of your Wrath, Entangling Roots, Faerie Fire (caster form only), Moonfire, and Starfire spells by 20%.

    Balance Total: 8

    Restoration Mastery

    Improved Mark of the Wild
    Rank 5/5
    Increases the effects of your Mark of the Wild and Gift of the Wild spells by 35%.

    Furor
    Rank 1/5
    Gives you 20% chance to gain 10 Rage when you shapeshift into Bear and Dire Bear Form.

    Nature's Focus
    Rank 4/5
    Gives you a 48% chance to avoid interruption caused by damage while casting the Healing Touch or Regrowth spells.

    Improved Healing Touch
    Rank 2/5
    Reduces the Mana cost of your Healing Touch spell by 6%.

    Gift of Nature
    Rank 1/1
    Increases the effect of your Healing Touch, Rejuvenation, Regrowth, and Tranquility spells by 5%.

    Cosa ne dite?

    P.S. il punto in improved bash è un errore, sorry
    Last edited by San Vegeta; 20th April 2005 at 14:32.
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  2. #2

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    i talenti portati a 1/5 o 2/5 non vanno mai bene, specie su furor, che o hai sempre 10 rage quando ti trasformi, e sai di poter contarci per instastun o feral charge o debuff, o non lo hai e ti arrangi. se mi trasformo in orso io DEVO avere quei 10 rage per cavarmi subito dai guai, non posso avere 1 probabilità su 5 di averli, se non entra son guai.

    Imp bash spero tu voglia portarlo a due, perchè mezzo secondo di stun fa una grande differenza sul possibile silence che ti viene sparato se non ce la fai a completare l'healing touch.

    Stesso discorso per ogni skill che porta frammentata.
    Il tuo template, in conclusione, non mi piace molto, sorry.

    p.s.
    se non prendi almeno nature's swiftness in restoration non hai nessuna possibilità di sopravvivere la' fuori .

  3. #3
    Lieutenant Commander Kali's Avatar
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    Default

    Io proverei:

    Balance Talents (6 points)

    Nature's Grasp - 1/1 point
    Improved Nature's Grasp - 4/4 points
    Swiftshifting - 1/3 point

    Feral Combat Talents (35 points)

    Ferocity - 5/5 points
    Improved Demoralizing Roar - 4/5 points
    Improved Bash - 2/2 points
    Improved Prowl - 5/5 points
    Feral Charge - 1/1 point
    Improved Shred - 2/2 points
    Predatory Strikes - 5/5 points
    Faerie Fire (Cat) - 1/1 point
    Faerie Fire (Bear) - 1/1 point
    Thick Hide - 5/5 points
    Feline Swiftness - 1/1 point
    Improved Ravage - 2/2 points
    Primal Instinct - 1/1 point

    Restoration Talents (10 points)

    Improved Mark of the Wild - 5/5 points
    Furor - 5/5 points

  4. #4
    Lieutenant Commander Kali's Avatar
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    Oppure + estremo

    Balance Talents (0 points)

    Feral Combat Talents (41 points)

    Ferocity - 5/5 points
    Improved Demoralizing Roar - 5/5 points
    Improved Bash - 2/2 points
    Improved Prowl - 5/5 points
    Feral Charge - 1/1 point
    Improved Shred - 2/2 points
    Predatory Strikes - 5/5 points
    Faerie Fire (Cat) - 1/1 point
    Faerie Fire (Bear) - 1/1 point
    Thick Hide - 5/5 points
    Feline Swiftness - 1/1 point
    Strength of the Wild - 4/4 points
    Improved Ravage - 2/2 points
    Primal Instinct - 1/1 point
    Improved Pounce - 1/2 point

    Restoration Talents (10 points)

    Improved Mark of the Wild - 5/5 points
    Furor - 5/5 points

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