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Thread: Dawn of War 2

  1. #1096
    Tanek's Avatar
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    Si che me l'hai detto, ma devi capire che le uniche unità che conosco per ora sono quelle degli SM, non posso andare in mp spawnando unità a caso se voglio provare qualche altra razza (tipo gli orchi ).
    Tanto non c'è fretta, a CoH ancora adesso ogni tanto ci facciamo qualche skirmish in coop (è anche vero che così a prima vista l'IA di CoH mi sembra molto meglio di quella di DoW2).

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  2. #1097
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    Quote Originally Posted by Tanek View Post
    Si che me l'hai detto, ma devi capire che le uniche unità che conosco per ora sono quelle degli SM, non posso andare in mp spawnando unità a caso se voglio provare qualche altra razza (tipo gli orchi ).
    Tanto non c'è fretta, a CoH ancora adesso ogni tanto ci facciamo qualche skirmish in coop (è anche vero che così a prima vista l'IA di CoH mi sembra molto meglio di quella di DoW2).
    you gitz....che ci vuole a giocare gli orki ? un paio di powa claw, un sacco di choppa, più dakka che puoi, pitturi i veicoli di rossi perchè "da red wunz go fasta!", e hai una WAAGH!

    e poi ricorda, "Orkses is never defeated in battle. If we win we win, if we die we die fighting so it don't count. If we runs for it we don't die neither, cos we can come back for annuver go, see!"
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  3. #1098
    Lieutenant Commander nortis's Avatar
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    imo si possono organizzare dei 2vs2 marchese e tanek VS me e l'amico, così siamo equilibrati e disimparate a giocare guardando noi
    -TODO EN LA VIDA ES PASAJERO... MENOS EL CHOFER..

    -Uomini, poichè al ultimo minuto non vi assalga il rimorso ormai tardivo per non aver pietà giammai avuto e non diventi rantolo il respiro, sappiate che la morte vi sorveglia: Gioir nei prati o fra i muri di calce, come crescere il gran guarda il villano finche non sia maturo per la falce.

  4. #1099
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    si vocifera 10€ per questo update

    ma andassero a cagare.....
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  5. #1100
    Lieutenant Commander Ercos's Avatar
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    Ma a 10 euro se lo possono prendere in culo, gli posso dare 2 euro se vogliono.

    edit: visto che ci sono


    3.18.0 Release Notes


    Bugfixes

    Fixed an issue that allowed units to throw meltabombs on wrecked vehicles
    Fixed an issue that allowed players to cast Destructive Strike multiple times
    Building HQs size set from medium to huge
    Chances to hit friendly units with Brightlance or Lascannon have been reduced
    Genestealers Melee Skill changed back to 90 (was 80 before)
    Tyrant Guard special attack changed from line to point
    Chaos Dreadnought rotation speed changed from 100 to 200


    Maps

    Removed Bottom left Building from (2p) Siwal Frontier
    Removed 2 Buildings from (2p) Green Tooth Jungle
    Removed 2P_Ice_Station_Obelis from the Head To Head Automatch Pool


    Balance Changes



    SPACE MARINE

    Force Commander Sword and Shield now grants 200 HP on equip
    Force Commander Artificer Armor regeneration increased from 0.1 to 0.25
    Force Commander Thunder Hammer now does splash damage
    Terminator Armor cost reduced from 200/100 to 150/75
    For the Emperor now grants 25% melee resistance
    Master Crafted Bolter cost reduced from 100/30 to 100/20
    Consecrated Bolter Damage increased from 60 to 65
    Sanguine Chainsword now grants 0.3 regeneration to the Apothecary
    Scout Sniper cost increased from 90/35 to 110/35
    Defend Range increased from 10 to 20
    Plasma Devastator projectile now ignores terrain
    Assault Terminators no longer level
    Terminators no longer level
    Terminator Assault Cannon upgrade reduced from 100/80 to 100/60
    Terminator Missile Launcher upgrade cost reduced from 100/80 to 100/50
    Force Commander Sprint speed buff reduced from 3 to 2



    CHAOS

    Chaos Lord Harness of Rage cost reduced from 125/25 to 100/25
    Chaos Lord Combi Flamer bolter damage reduced from 75 to 70
    Daemonic Visage cost reduced from 125/35 to 100/30
    Daemonic Visage now reduces enemy damage on hit and by 25% for 5 seconds - does not stack)
    Icon of Nurgle radius reduced from 22 to 15
    Bloodlust now adds 10% weapon damage on hit
    Bloodlust cost reduced from 275 red to 175 red
    Sorcerer Teleport recharge time increased from 7 to 11 seconds
    Sorcerer Teleport range reduced from 60 to 50
    Chaos Space Marine Champion cost reduced from 100/25 to 80/15
    Nurgle Shrine round of healing time reduced from 24 seconds to 12
    Nurgle Shrine Knockback + Suppression round time reduced from 12 to 6
    Nurgle Shrine healing increased from 5 to 30
    Tzeentch Shrine damage increased from 5 to 25
    Plague of Undeath cost reduced from 250 red to 175
    Bloodcrusher mana gain on hit has been removed
    Doombolt now ignores terrain
    Chaos Dreadnought Tzeentch upgrade cost reduced from 100/30 to 80/20
    Chaos Heretic Aspiring Champion cost increase from 80/25 to 95/30
    Chaos Bloodcrusher build time increased from 40 seconds to 50 seconds
    Plague Marine movement speed increased from 3.5 to 4.5
    Sorcerer Mass Teleport cost reduced from 150 red to 100
    Sorcerer Mass Teleport moved to tier 1
    Bloodletter damage reduced from 42 to 38



    IMPERIAL GUARD

    Laser Turrets now take 60% damage from grenades/grenade launchers
    Inquisitor’s Hammer of the Witches range reduced from 45 to 25
    Inquisitor’s Rosarius wargear cost reduced from 120/30 to 100/30
    Inspired Determination no longer heals for 100 HP
    Inspired Determination increases the weapon damage of the squad by 50% instead of 100%
    Stromtrooper AV Kit upgrade now cost 75/25
    Stromtropper Assault Kit upgrade now cost 75 requisition
    Leman Russ defense increased from 100 to 150
    Chimera cost increased from 300/60 to 300/70
    Chimera gun damages equalized from 60 / 50 / 40 / 40 to 40 / 40 / 40 / 40



    ELDAR

    Warlock webway gates now has a new ability which temporarily heals nearby infantry
    Warpspider gates now temporarily restores mana
    Channeling Runes cost reduced from 100/30 to 100/20
    Heart of Darkness now restores HP along with energy
    Rune of Reaping redesigned now gives 100 extra energy to the Farseer
    Rune Armor energy regeneration increased from 0.1 to 0.3
    Enhance Warp Jump generator now gives 100 energy to the warp spider on equip
    Warlock Immolator Blade cost reduced from 100/30 to 100/20
    Warpspider Improved Warp Generator health buff decreased from 200 to 125



    TYRANIDS

    Hive Tyrant Venom Cannon can now fire on the move
    Hive Tyrant Improved Synapse cost reduced from 140/40 to 120/30
    Broodnest cost reduced from 100 red to 75
    Bio Plasma ignores terrain
    Hormaguant Adrenal Glands no longer increase the speed of Hormaguants
    Ravener Devourer upgraded move to tier 2
    Venom Brood Warriors cost reduced from 300/15 to 300
    Venom Brood Warriors no longer start with range synapse
    New upgraded added to Venom Brood Warriors that provide range synapse
    Range Synapse upgrade cost is 100/30
    Genestealers cost reduced from 500/45 to 450/45
    Without number has been changed to spawn rippers for 50 requisition and 100 red
    Crippling Poison range increased from 20 to 25



    ORKS

    Warboss Big Stomp now has a 40 energy cost
    Big Bang Hammer now does power melee damage
    Spiky Armor on hit damage increased from 6 to 8
    Spiky Armor cost reduced from 120/30 to 120/20
    Spiky Armor now grants 0.15 regeneration
    Ork Battlewagon cannon damage increase from 130 to 200
    Improved Camouflage cost reduced from 100/35 to 95/20
    Mekboy Turret courage damage (suppression rate) increased from 300 to 400
    Booby Traps cost reduced from 120/20 to 100/20
    Kaboom energy cost reduced from 75 to 30
    Loota Beamy Deff Gun upgrade cost changed to 75 requisition
    Stikkbomaz vehicle stun increased from 1.5 second to 2.5 per grenade
    Nobs no longer level
    Loota Tank Boomgun shot now ignores terrain
    Sluggas cost reduced from 300 to 270
    Weirdboy Vomit now has a min range
    Nobs Frenzy cost reduced from 75 red to 45 red
    Nobs Uge Hammer cost reduced from 100/70 to 100/60

  6. #1101
    Randolk's Avatar
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    quindi tau prima fazione aggiuntiva? meh.
    9.99$ se li possono mettere al culo, certo fosse stato non so, il necron lord.............o l'arconte.............
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  7. #1102
    Lieutenant Commander nortis's Avatar
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    ma mettessero la razza giocabile glieli darei anche 10 €. per un hero di last stand si inchiappettassero una spillatrice e stringessero il culo.

    anyway i nob e i terminators che non livellano più è una botta... mooolto caruccio il cost reduced del generale dei chaos space marins. potrei anche pensare nel far la 3a squadra. il nerf al danno del Bloodletter se lo potevano risparmiare vista la carenza di AV che ha il chaos, ma pace. anche il telepor dello stregone è un peccato ma ci sta.

    per plague marine secondo voi intende l'hero o l'unità? l'unità ne avrebbe proprio bisogno di una speed maggiore
    Last edited by nortis; 18th October 2011 at 17:47.
    -TODO EN LA VIDA ES PASAJERO... MENOS EL CHOFER..

    -Uomini, poichè al ultimo minuto non vi assalga il rimorso ormai tardivo per non aver pietà giammai avuto e non diventi rantolo il respiro, sappiate che la morte vi sorveglia: Gioir nei prati o fra i muri di calce, come crescere il gran guarda il villano finche non sia maturo per la falce.

  8. #1103
    Lieutenant Commander Ercos's Avatar
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    plague marine è l'unità, l'altro è il champion.

  9. #1104
    Lieutenant Commander nortis's Avatar
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    7€ solo il commander per LA, sono scemi. Il nuovo aspect per il chaos invece e' carino, ma 5 euro se lo tengono
    -TODO EN LA VIDA ES PASAJERO... MENOS EL CHOFER..

    -Uomini, poichè al ultimo minuto non vi assalga il rimorso ormai tardivo per non aver pietà giammai avuto e non diventi rantolo il respiro, sappiate che la morte vi sorveglia: Gioir nei prati o fra i muri di calce, come crescere il gran guarda il villano finche non sia maturo per la falce.

  10. #1105
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    si. i dlc se li possono spare riccamente nel sedere
    Quote Originally Posted by Nazgul Tirith su Berlusconi View Post
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  11. #1106
    Lieutenant Commander Ercos's Avatar
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    Nuooo cazzo ho visto ora i nuovi dlc, la death korp!!!
    Si va bhe hanno aggiunto solo le maschere
    Molto meglio i world bearers!

    Va bhe probabilmente a Natale ci sarà il prossimo 50% di sconto, quindi aspetto a comprare.

    edit: ah vedo che il chapter bundle con tutti i dlc dei nuovi capitoli aggiunti costa 14 euro, sicuramente meglio prenderli così che a 7 euro l'uno
    Cmq aspetto sempre Natale così prendo tutti i dlc a 7 euro
    Last edited by Ercos; 20th October 2011 at 21:03.

  12. #1107
    Lieutenant Commander Ercos's Avatar
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    3.19.0 Release Notes


    Maps

    Added 2P Green Tooth Jungle Redux
    Added 6P Capital Spire Redux



    Bugfixes

    Fixed an issue that allowed Imperial Guard Heavy Weapon Teams to have multiple weapons equipped
    Fixed an issue that prevents the Ravener Alpha to cast Burrow Traps
    Fixed an issue that prevented the ability Consume from having a cooldown
    Fixed an issue that allowed the Farseer to increase her total energy permanently when re-equipping and de-equipping runes of reaping
    Fixed an issue that allowed units to get stuck on Quest Hersey
    Fixed an issue that prevents players from queuing up the Devourer upgrade when going into tier 2
    Improved the reliability of using the D-cannon Singularity ability
    Help text updated in the Tyrnaids Hero selection screen to display Spawn Rippers instead of Without Number


    Balance Changes

    SPACE MARINE

    Apothecary Heal ability no longer grants health regeneration on heal
    Land Raider healing aura regeneration rate reduced from 1 to 0.5
    Librarian Tome of Time cost reduced from 100/25 to 75/25
    Librarian Force Staff cost reduced from 100/50 to 75/30
    Force Commander Assault Cannon cost reduced from 70/70 to 70/40
    Force Commander Heavy Flamer cost reduced from 70/70 to 70/40
    Force Commander Lightning Claws cost reduced from 70/70 to 70/40
    Force Commander Assault Cannon damage increased from 80 to 100
    Force Commander Thunder Hammer splash damage reduced from 25 to 20



    CHAOS

    Noise Marine Sonic Blaster Range reduced from 30 to 27
    Bloodlust on hit damage increase reduced from 10% to 5%
    Great Unclean One Vomit recharge time reduced from 50 to 30



    IMPERIAL GUARD

    Sentinel Stomp radius reduced from 10 to 7
    Rocket Run Damage Per Rocket reduced from 60 per rocket to 50 per rocket
    Stormtrooper leader now has the same weapon as the rest of the squad
    Stormtrooper leader will now also equipped a meltgaun
    Stormptrooper’s melta gun damaged reduced from 40 to 30
    Leman Russ Defense Armor has been removed
    Leman Russ HP Increase from 700 to 900
    Ogryn Use yer’ead! Ability duration reduced from 10 seconds to 7 seconds
    Ogryn Domino Strength Threshold reduced from 100 to 60
    Lord General’s Fire on my target! Range increase reduced from 50% to 35%
    Lord General’s Refractor Field range damage reduction decreased from 85% to 55%



    TYRANIDS

    Ravener Brood cost reduced from 400/45 to 350/40
    Ravener Devourer upgrade cost increase from 60/25 to 100/30
    Ravener Enhanced Muscle Coil upgrade cost reduced from 60/25 to 50/20
    Swarmlord HP increase from 1700 to 2000



    ORKS

    Nobs can now level
    Shoota Nob will now get into cover with the rest of the squad
    Kommando Nob will now get into cover with the rest of the squad
    Kommando Nob Hero will now get into cover
    Slugga Nob will not get into cover with the rest of the squad
    Warboss Kustom Shoota cost changed from 100/30 to 120/25
    Warboss Shoot ‘em Good Ability range reduced from 40 to 30
    Warboss Bang Bang Hammer damage increased from 125 to 150
    Weirdboy Health reduced from 1000 to 850
    Luv da Dakka Range reduced from 35 to 30



    ELDAR

    Seer Council can now level
    Runes of reaping cost reduce from 100/25 to 100/20
    Wraithguard can now garrison
    Guardian Warlock cost increased from 65/15 to 85/15
    Autarch range damage reduction aura reduced from 15% to 10%
    Warp Spider Exarch Powerblades’ special attack changed from ability knockback to weapon knockback


    Lol solo nerf per IG.....

  13. #1108
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    le wraightguard che fanno garrison sono di uno sbilanciamento pazzesco....

    e ovviamente noi i ravener mica ce li possiamo mettere no no
    Quote Originally Posted by Nazgul Tirith su Berlusconi View Post
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  14. #1109
    Lieutenant Commander Ercos's Avatar
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    hahahahah nn avevo visto le wraith in garrison

  15. #1110
    Lieutenant Commander nortis's Avatar
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    HUM... che vor di garrison?

    comunque pure l'apotecario si è preso un bel nerf
    -TODO EN LA VIDA ES PASAJERO... MENOS EL CHOFER..

    -Uomini, poichè al ultimo minuto non vi assalga il rimorso ormai tardivo per non aver pietà giammai avuto e non diventi rantolo il respiro, sappiate che la morte vi sorveglia: Gioir nei prati o fra i muri di calce, come crescere il gran guarda il villano finche non sia maturo per la falce.

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