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Thread: [W2K1 Event] TF2 Showdown

  1. #121
    Ensign Jesper's Avatar
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    eheheh ok gioco un po' a diablo II allora
    Last edited by Jesper; 7th July 2010 at 22:44.
    Let's Play: la serie di Lupo Solitario, di Joe Dever

    Let's Play: Highway Warrior, di Joe Dever

  2. #122
    Master Chief Petty Officer Bers's Avatar
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    65%
    [url=http://narutofantasyheart.forumcommunity.net/?t=9346526&st=0]

  3. #123
    Tunnel's Avatar
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    Abbiamo un sistemista pacco che non ci aggiorna.
    on Camelot Unchained (alpha):
    Nichodemus <GildaDiVecchieGlorieInPensione> - LaClasseCheCura - ServerName [soon]
    PG dei giochi vari in spoiler
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  4. #124
    Master Chief Petty Officer Bers's Avatar
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    bueno io e tunnel abbiamo bestemmiato per un oretta e siamo riusciti a far partire il server... ora si deve pensare alla cfg e alla mappa (che sinceramente non saprei quale usare visto che ci ho giocato 3 ore)
    la cfg attuale è questa: (poco copia incollata )
    Code:
    // General Settings //
    
    // Hostname for server.
    hostname yourserver.com TF2 Server
    
    // Overrides the max players reported to prospective clients
    sv_visiblemaxplayers 24
    
    // Maximum number of rounds to play before server changes maps
    mp_maxrounds 5
    
    // Set to lock per-frame time elapse
    host_framerate 0
    
    // Set the pause state of the server
    setpause 0
    
    // Control where the client gets content from 
    // 0 = anywhere, 1 = anywhere listed in white list, 2 = steam official content only
    sv_pure 0
    
    // Is the server pausable
    sv_pausable 0
    
    // Type of server 0=internet 1=lan
    sv_lan 0
    
    // Whether the server enforces file consistency for critical files
    sv_consistency 1
    
    // Collect CPU usage stats
    sv_stats 1
    
    
    
    // Execute Banned Users //
    exec banned_user.cfg
    exec banned_ip.cfg
    writeid
    writeip
    
    
    
    // Contact & Region //
    
    // Contact email for server sysop
    sv_contact emailaddy@google.com
    
    // The region of the world to report this server in.
    // -1 is the world, 0 is USA east coast, 1 is USA west coast
    // 2 south america, 3 europe, 4 asia, 5 australia, 6 middle east, 7 africa
    sv_region 0
    
    
    
    // Rcon Settings //
    
    // Password for rcon authentication
    rcon_password yourpw
    
    // Number of minutes to ban users who fail rcon authentication
    sv_rcon_banpenalty 1440
    
    // Max number of times a user can fail rcon authentication before being banned
    sv_rcon_maxfailures 5
    
    
    
    // Log Settings //
    
    // Enables logging to file, console, and udp < on | off >.
    log on
    
    // Log server information to only one file.
    sv_log_onefile 0
    
    // Log server information in the log file.
    sv_logfile 1
    
    // Log server bans in the server logs.
    sv_logbans 1
    
    // Echo log information to the console.
    sv_logecho 1
    
    
    
    // Rate Settings //
    
    // Frame rate limiter
    fps_max 600
    
    // Min bandwidth rate allowed on server, 0 == unlimited
    sv_minrate 0
    
    // Max bandwidth rate allowed on server, 0 == unlimited
    sv_maxrate 20000
    
    // Minimum updates per second that the server will allow
    sv_minupdaterate 10
    
    // Maximum updates per second that the server will allow
    sv_maxupdaterate 66
    
    
    
    // Download Settings //
    
    // Allow clients to upload customizations files
    sv_allowupload 1
    
    // Allow clients to download files
    sv_allowdownload 1
    
    // Maximum allowed file size for uploading in MB
    net_maxfilesize 15
    
    
    
    // Team Balancing //
    
    // Enable team balancing
    mp_autoteambalance 1 
    
    // Time after the teams become unbalanced to attempt to switch players.
    mp_autoteambalance_delay 60
    
    // Time after the teams become unbalanced to print a balance warning
    mp_autoteambalance_warning_delay 30
    
    // Teams are unbalanced when one team has this many more players than the other team. (0 disables check)
    mp_teams_unbalance_limit 1
    
    
    
    // Round and Game Times //
    
    // Enable timers to wait between rounds. WARNING: Setting this to 0 has been known to cause a bug with setup times lasting 5:20 (5 minutes 20 seconds) on some servers!
    mp_enableroundwaittime 1
    
    // Time after round win until round restarts
    mp_bonusroundtime 8
    
    // If non-zero, the current round will restart in the specified number of seconds
    mp_restartround 0
    
    //Enable sudden death
    mp_stalemate_enable 1
    
    // Timelimit (in seconds) of the stalemate round.
    mp_stalemate_timelimit 300
    
    // game time per map in minutes
    mp_timelimit 35
    
    
    
    // Client CVARS //
    
    // Restricts spectator modes for dead players
    mp_forcecamera 0
    
    // toggles whether the server allows spectator mode or not
    mp_allowspectators 1
    
    // toggles footstep sounds
    mp_footsteps 1
    
    // toggles game cheats
    sv_cheats 0
    
    // After this many seconds without a message from a client, the client is dropped
    sv_timeout 900
    
    // Maximum time a player is allowed to be idle (in minutes), made this and sv_timeout equal same time?
    mp_idlemaxtime 15
    
    // Deals with idle players 1=send to spectator 2=kick
    mp_idledealmethod 2
    
    // time (seconds) between decal sprays
    decalfrequency 30
    
    
    
    // Communications //
    
    // enable voice communications
    sv_voiceenable 1
    
    // Players can hear all other players, no team restrictions 0=off 1=on
    sv_alltalk 0
    
    // amount of time players can chat after the game is over
    mp_chattime 10
    
    // enable party mode
    // tf_birthday 1
    Postate i consigli che vi vengono a mente

    edit: dai ho capito che la faccio io la cfg...
    direi che stasera possiamo entrare tutti e fare uno stress test/macello
    Last edited by Bers; 8th July 2010 at 16:09.
    [url=http://narutofantasyheart.forumcommunity.net/?t=9346526&st=0]

  5. #125
    Lieutenant Commander Devon's Avatar
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    bene

  6. #126
    Master Chief Petty Officer Bers's Avatar
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    per chi ha del tempo da buttare metto l'ip, per entrare il modo migliore è andare nei preferiti e aggiungerlo a mano

    ip: 109.168.126.53

    ho notato che bisogna aspettare che finisca l'aggiornamento dei server prima che si possa entrare... terminatelo al limite
    [url=http://narutofantasyheart.forumcommunity.net/?t=9346526&st=0]

  7. #127
    Ensign Jesper's Avatar
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    Di base le mappe più bilanciate e giocate a livello competitivo sono Granary (cp), badlands (cp), well (cp), gravel pit (attack/defend) e Turbine (ctf). Il grande classico pub (l'emain di tf2 ) è 2forts (ctf), con i suoi spot per sniper e eng.
    Let's Play: la serie di Lupo Solitario, di Joe Dever

    Let's Play: Highway Warrior, di Joe Dever

  8. #128
    Lieutenant Commander Devon's Avatar
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    io metterei 2-3 cp e 2-3 rush

  9. #129
    Master Chief Petty Officer Bers's Avatar
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    ok allora fate la vostra lista di mappe che poi le metto nella map rotation list
    [url=http://narutofantasyheart.forumcommunity.net/?t=9346526&st=0]

  10. #130
    Petty Officer 3rd Class Elisewin's Avatar
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    A me piacciono anche fastlane (cp), badwater (pl), dustbowl (cp), gooldrush (pl) e pipeline (pl)
    "This way / Lightnings from a cloud and her body is there / Cornfields is where she was born / Her faith, memories and heart – have they lost? / She had no direction home”

  11. #131
    Lieutenant Commander Devon's Avatar
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    allora io direi

    Badlands (cp)
    Badwater (pl)
    Dustbowl (cp)
    Goldrush (pl)
    Well (ctf)
    Gravel pit (attacco\difesa)
    Turbine (ctf)



  12. #132
    Ensign Jesper's Avatar
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    nuuu niente granary ç_ç
    Let's Play: la serie di Lupo Solitario, di Joe Dever

    Let's Play: Highway Warrior, di Joe Dever

  13. #133
    Tanek's Avatar
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    sono dal cliente in trasferta ma sono riuscito a loggare un microsecondo solo per dire... Bers grazie mille (e Tunn che sicuro ha fatto l'assistente sistemista )
    se non faccio tardi qui stasera ci sono!

    ps: gli hai messo una pwd? Ce la mandiamo via pm? Non facciamolo pubblico dai che se no ti consumano banda degli sconosciuti :P
    ps2/edit: quella cfg lì da dove l'hai presa?

    Tanek™: Game Designer & Algorithm Mastermind, Team Leader & SW Engineer and Dungeon Master!
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  14. #134
    Lieutenant Commander Devon's Avatar
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    Quote Originally Posted by Jesper View Post
    nuuu niente granary ç_ç
    ganary è lammerda, peggio di 2fort
    quindi no


  15. #135
    Master Chief Petty Officer Bers's Avatar
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    bueno il mapcycle non ha voglia di funzionare lo fixerò domani... intanto troviamoci che facciamo uno stress test
    basterebbe anche essere in 24 per mezzoretta per vedere se glitcha o robe del genere
    Last edited by Bers; 8th July 2010 at 19:58.
    [url=http://narutofantasyheart.forumcommunity.net/?t=9346526&st=0]

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