Page 68 of 111 FirstFirst ... 185864656667686970717278 ... LastLast
Results 1.006 to 1.020 of 1664

Thread: [LET'S PLAY] Lupo Solitario - Nostalgia, nostalgia canaglia: il ritorno

  1. #1006
    Sturm's Avatar
    Join Date
    Jan 2005
    Location
    Roma
    Posts
    13.638

    Default

    MMm Dahir pass imho,è la cosa piu a sinistra che c'è
    “Perché io?”
    “Perché eri un cacciatore senza denti. Sei stato scelto per la tua rabbia, sei stato scelto per tutte le ferite che avevi subito, scelto per tutte le volte che eri stato colpito, picchiato e umiliato davanti agli altri. Scelto per la rabbia che eri costretto a tenerti dentro,per le parole che non potevi pronunciare. Scelto per la furia cieca che avvolgeva il tuo cuore come una morsa dopo ogni pugno e ogni calcio che ti veniva inferto,dopo ogni sasso che ti veniva lanciato. E per la rabbia più grande di tutte,quella che riservavi a te stesso,perché eri incapace di reagire,dato che loro erano sempre di più, e sempre più grandi, e sempre più forti. Ma se le cose cambiassero? C’è forse miglior cacciatore di chi un tempo era la preda? Qualcuno che sarebbe spinto a difendersi dalle forze oscure mandate dal mondo,che non si fermerebbe mai neppure se fossero tante, e molto più grandi e potenti di lui. Perché essendo stato un tempo preda non permetterebbe mai a se stesso di ridivenirlo. Non si arrenderebbe mai. Morirebbe piuttosto che sottomettersi. Perché tu? Perché fra tutti quelli che erano presenti quel giorno,c’era un solo cacciatore. E come ti dice la tua adorata scienza…i simili si attraggono,la presenza dell’osservatore influenza l’osservato,ed è matematico che non esistano casi e coincidenze. C’è solo…cortesia professionale.”

    Quote Originally Posted by Wolfo in ts
    Sono un materialista del culo

    Spoiler


  2. #1007
    Bortas's Avatar
    Join Date
    Oct 2003
    Location
    Valdarno's Baiou, near Padule
    Posts
    12.515

    Default

    Quote Originally Posted by Jesper View Post
    Ok, droppo la copper key che abbiamo gia usato in favore del fischietto e reintasco la stone effigy che porta con se tanti bei ricordi
    Soprattutto di una bellezza unica...

    Per la strada io sarei per andare verso il passo che mi pare la strada penda a sinistra... 264
    Last edited by Bortas; 8th March 2013 at 12:43.
    LA VERITA' E' LA FUORI! MA ANCHE NO...
    Spoiler

    Spoiler


  3. #1008
    Lieutenant Commander Defender's Avatar
    Join Date
    Sep 2003
    Location
    Bologna
    Posts
    6.344

    Default

    Io dico di andare a Chula, con un nome così qualcosa si combina di sicuro!

  4. #1009
    -=Mastro Pecoraro=- -=Rho=-'s Avatar
    Join Date
    Sep 2003
    Location
    Pecoronia
    Posts
    5.345

    Default

    si si andiamo a ciullare un pochetto
    Quote Originally Posted by Thor View Post
    sto stappando una delle migliori bottiglie che ho in casa
    ora siete coglioni al quadrato
    Quote Originally Posted by Nazgul Tirith View Post
    MA CHE PORCO DIO AVETE 6 ANNI?

  5. #1010
    Ensign Jesper's Avatar
    Join Date
    Jul 2004
    Location
    Cesena
    Posts
    3.748

    Default

    Abbiamo uno stallo 2 a 2!

    Il dado deciderà la nostra sorte: pari il Passo, dispari si Ciula!

    Roll...7

    Si ciula! (PS: siccome stiamo andando a sud, Chula è in effetti a sx...quindi tutti contenti )

    EDIT
    Quote Originally Posted by Bortas View Post
    Soprattutto di una bellezza unica...


    Quote Originally Posted by 244.
    You can clearly see the main highway that links Chula to the capital. It crosses the desolate salt plain of Lake Inrahim by means of a causeway thirty feet high and is a useful landmark by which you can steer. Little stone houses with beaten earth roofs are grouped in small clusters along the highway, their numbers increasing as you draw nearer to the town.

    You are five miles from Chula, when you notice a dark cloud hovering several hundred feet above one of the small villages. It is a cloud of Kraan; they are moving to intercept you.

    Suddenly the Itikar squeals in pain, and a splash of feathers billows out from its wing. A Kraan has closed in from behind; it is less than a hundred yards distant. The Drakkarim rider holsters an empty bronze crossbow and draws his black sword. His bolt has passed through the wing of your mount, and he prepares to strike as the Itikar loses height and speed.

    Drakkarim Kraan-rider: COMBAT SKILL 20 ENDURANCE 28

    The Kraan and its rider are swooping on you from behind. You will only be able to fight for one round of combat before they are carried past by the momentum of their attack.

    If you lose more ENDURANCE points than the enemy in this one round combat, turn to 347.

    If the enemy loses more ENDURANCE points than you, turn to 327.

    If you both lose exactly the same number of ENDURANCE points, turn to 271.
    Combattimenti aerei! Uhuh!

    COMBAT RATING: +9

    Roll...7 (again lol)
    Lupo Solitario -0
    Drakkarim Kraan-rider -16

    Quote Originally Posted by 327.
    Your blow has opened a wide gash in both the Drakkar and his mount. The Kraan spins uncontrollably, discarding its black-clad rider as it spirals earthwards. With the terrible cries of the doomed Drakkar fading below, you wheel to the south to avoid being caught between the two converging squadrons of Kraan-riders.

    The quick change of direction increases the distance between you and your pursuers, but the Itikar is badly wounded and you are close to despair; your mount is losing so much blood that it could lapse into unconsciousness at any moment, dropping you like a stone onto Lake Inrahim.

    Suddenly, you spot something in the distance. It is a sight that renews your faith in miracles.

    Turn to 221.
    Siamo meglio di Ghemon

    Quote Originally Posted by 221.
    Emerging from a bank of cloud on the skyline is a flying ship. It is a small craft, no bigger than an Unoram river barge, with two triangular sails swept back either side of its curving prow. In the fading twilight you can make out a long pennant that flutters from its mast. A faint humming reaches your ears. Your first reaction is disbelief; what you are seeing must be a trick of the light or some fiendish illusion created by the Darklords. However, as the ship floats nearer, your senses tell you that it is indeed quite real.

    If you have ever been given a Crystal Star Pendant, turn to 336.

    If you do not have this Special Item, turn to 275.
    Banedon a dritta!

    Quote Originally Posted by 336.
    Standing at a fortified platform in the centre of the strange craft is a blond-haired young man with deep, brooding eyes. Instantly you recognize him: it is Banedon, the young Sommlending magician who gave you the Crystal Star Pendant at the ruins of Raumas, after you saved his life in a Giak ambush.

    You are so stunned by his unexpected appearance that you fail to notice the blood seeping from the Itikar’s mouth; the creature is near to death. Suddenly, the great bird lets out a pitiful and agonized caw, its wings stiffen, and its head falls limp as the last flicker of life escapes from its torn body. It pitches you forward, and your stomach heaves as you plummet towards Lake Inrahim.

    Pick a number from the Random Number Table.

    If the number you have picked is 0–4, turn to 374.

    If it is 5–8, turn to 254.

    If it is 9, turn to 261.
    Ovviamente, come i cavalli, anche le bestie alate di LW durano solo pochi paragrafi prima di soccombere alla Death Aura...riuscirà a portarci con se come vendetta?

    Roll...4

    Quote Originally Posted by 374
    As you tumble earthwards, a blur of colour flashes before your eyes as the Kraan-riders, the skyship, and the distant horizon all melt into a kaleidoscope of shapes and images, which you fear will be the last things you will ever see.

    You have prepared yourself for death and are calm and relaxed, when suddenly you feel your body entwined by a mass of sticky fibres. There is a terrific jolt, which leaves you breathless and stunned. The impossible is happening; you are no longer falling, but rising!

    A net of clinging strands has caught you like a fly in a web. You rise up into the sky towards the flying ship as quickly as you fell. Three bearded dwarves clad in bright, padded battle-jerkins pull you aboard an outrigger that runs the length of the hull. However, there is no time to express your gratitude, for the small skyship is under attack from the Kraan-riders.

    At the end of the outrigger, a dwarf is engaged in hand-to-hand combat with a snarling Drakkar. He is obviously losing. As you rush to his aid, another of the evil warriors lands in the centre of the craft, on top of the fortified platform.

    If you wish to help the dwarf, turn to 280.

    If you wish to leap from the outrigger onto the platform, turn to 361.
    SUDDENLY...DWARFS OUT OF FUCKING NOWHERE!

    Aiutiamo il nano? O ce ne sbattiamo?
    Let's Play: la serie di Lupo Solitario, di Joe Dever

    Let's Play: Highway Warrior, di Joe Dever

  6. #1011
    Bortas's Avatar
    Join Date
    Oct 2003
    Location
    Valdarno's Baiou, near Padule
    Posts
    12.515

    Default

    Diamo na mano al nano, a biancaneve e a Bilbo ha portato fortuna... 280
    LA VERITA' E' LA FUORI! MA ANCHE NO...
    Spoiler

    Spoiler


  7. #1012
    Lieutenant Commander Defender's Avatar
    Join Date
    Sep 2003
    Location
    Bologna
    Posts
    6.344

    Default

    Andiamo in assist sul nano!

    280

  8. #1013
    -=Mastro Pecoraro=- -=Rho=-'s Avatar
    Join Date
    Sep 2003
    Location
    Pecoronia
    Posts
    5.345

    Default

    280
    Quote Originally Posted by Thor View Post
    sto stappando una delle migliori bottiglie che ho in casa
    ora siete coglioni al quadrato
    Quote Originally Posted by Nazgul Tirith View Post
    MA CHE PORCO DIO AVETE 6 ANNI?

  9. #1014
    Sturm's Avatar
    Join Date
    Jan 2005
    Location
    Roma
    Posts
    13.638

    Default

    Go assist! Jedi-cappella al vento e charge al grido di : " se non temi questo augello... Fatti avanti! "
    “Perché io?”
    “Perché eri un cacciatore senza denti. Sei stato scelto per la tua rabbia, sei stato scelto per tutte le ferite che avevi subito, scelto per tutte le volte che eri stato colpito, picchiato e umiliato davanti agli altri. Scelto per la rabbia che eri costretto a tenerti dentro,per le parole che non potevi pronunciare. Scelto per la furia cieca che avvolgeva il tuo cuore come una morsa dopo ogni pugno e ogni calcio che ti veniva inferto,dopo ogni sasso che ti veniva lanciato. E per la rabbia più grande di tutte,quella che riservavi a te stesso,perché eri incapace di reagire,dato che loro erano sempre di più, e sempre più grandi, e sempre più forti. Ma se le cose cambiassero? C’è forse miglior cacciatore di chi un tempo era la preda? Qualcuno che sarebbe spinto a difendersi dalle forze oscure mandate dal mondo,che non si fermerebbe mai neppure se fossero tante, e molto più grandi e potenti di lui. Perché essendo stato un tempo preda non permetterebbe mai a se stesso di ridivenirlo. Non si arrenderebbe mai. Morirebbe piuttosto che sottomettersi. Perché tu? Perché fra tutti quelli che erano presenti quel giorno,c’era un solo cacciatore. E come ti dice la tua adorata scienza…i simili si attraggono,la presenza dell’osservatore influenza l’osservato,ed è matematico che non esistano casi e coincidenze. C’è solo…cortesia professionale.”

    Quote Originally Posted by Wolfo in ts
    Sono un materialista del culo

    Spoiler


  10. #1015
    Warrant Officer Kaluisurrr's Avatar
    Join Date
    Jun 2005
    Location
    Italy
    Posts
    3.069

    Default

    /assist al nano, go!

  11. #1016
    Ensign Jesper's Avatar
    Join Date
    Jul 2004
    Location
    Cesena
    Posts
    3.748

    Default

    /assist dwarf
    3
    3
    3
    3
    3
    3
    LW è chiaramente monotasto

    Quote Originally Posted by 280
    The Drakkar is strangling the dwarf. As he catches sight of you, he releases his grip and smashes his mailed fist into the dwarf’s face, sending him tumbling into space. You are inflamed by this cold-blooded murder. You draw your weapon and attack.

    Drakkar: COMBAT SKILL 18 ENDURANCE 25

    Due to the speed of your attack, do not deduct any of your own ENDURANCE points in the first round of combat.

    If you win the combat, turn to 213.
    MALEDETTA DEATH AURA

    COMBAT RATING: +11

    Roll...5
    Lupo Solitario -1 (-0)
    Drakkar -14

    Roll...4
    Lupo Solitario -2 (29)
    Drakkar -12 (morto!)

    Quote Originally Posted by 213.
    213

    The Drakkar falls to his knees and makes a horrible rasping noise as he tries in vain to prise open his shattered death-mask. Your blows have staved in his helm, and the buckled metal has fractured his skull. You lash out with your foot and kick him from the outrigger, sending him spiralling down to Lake Inrahim to join the dwarf he murdered. But the dwarf is neither dead nor hundreds of feet below. He hangs by his foot, unconscious, snagged in the netting below the outrigger boards. You grab the dwarf’s leg and haul him to safety before continuing the fight.

    The platform looks empty—no heads are showing above its armoured parapet, but you sense something is wrong. Instinctively, you leap from the outrigger onto the main hull, your weapon poised to strike.

    Turn to 361.
    IL NANO è VIVO!!

    E Dever è un sacco in forma con le descrizioni dei combat in sti paragrafi lol

    Quote Originally Posted by 361.
    Ducking beneath the boom-sail, you clamber onto the platform in time to witness a desperate struggle. The blond-haired magician is pinned to the deck, his left arm skewered by a spear. With a staff in his right hand, he is trying to fend off the dismounted Kraan-rider. The Drakkar senses your presence; he whirls round and draws a twisted black scimitar from its scabbard.

    Drakkar: COMBAT SKILL 18 ENDURANCE 25

    If you win and the fight lasts 3 rounds of combat or less, turn to 288.

    If the fight continues to a fourth round of combat, do not resolve it. Instead, turn immediately to 382.
    E' il fratello di quello di prima!

    COMBAT RATING: +11

    Roll...9
    Lupo Solitario -o
    Drakkar INSTAKILLATO!

    Quote Originally Posted by 288.
    The Drakkar curses you with his dying breath, his cry fading as he falls from the platform. You rush to aid your wounded countryman, but the battle is not yet over. A Kraan-rider is swooping towards you, a crossbow levelled at your head; he fires and the bolt shoots towards your face. Then a shrill, metallic whine rings in your ears as the bolt miraculously ricochets away, deflected by an invisible shield.

    If you have ever been given a Crystal Star Pendant, turn to 399.

    If you do not have this Special Item, turn to 294.
    Si, conosciamo Banedon...

    Quote Originally Posted by 399.
    Banedon lowers his staff, the trace of a wry smile on his pain-racked face. ‘Alas, I was too slow to protect myself, Lone Wolf,’ he says, glancing at his arm. You kneel at his side and free the spear that pins him to the floor. The wound is serious; hastily you staunch the bleeding with strips of cloth torn from his dark blue robes. You recognize the robes, for they are the attire of a Journeymaster. It seems that young Banedon has achieved distinction among his brother magicians since last you met.

    ‘It appears that we are fated to meet in their company,’ he says, still watching the Kraan-riders anxiously. ‘Help me to my feet, we must escape before they drag us from the sky.’

    You support the magician as he grasps the ship’s helm—a radiant crystal sphere with hundreds of glowing facets set on a slim silver rod. No sooner has his hand closed around the crystal than there is a tremendous explosion.

    Turn to 323.
    Banedon fin'ora è stato immune alla nostra Death Aura, e ha pure una nave volante. Troppa fortuna? Vediamo...

    Quote Originally Posted by 323.
    The explosion is followed by a huge cloud of smoke, which engulfs a cabin perched on the rear deck. As the noise rumbles across the desolate salt-plain, you hear the agonizing shriek of a wounded Kraan; it spirals past the platform, a ragged hole rent in its broken wing.


    Illustration XIX—The smoke clears to reveal the grinning face of a dwarf at the cabin window.

    The smoke clears to reveal the grinning face of a dwarf at the cabin window. A smear of soot blackens his rosy cheeks and exaggerates the whiteness of his crooked teeth. He is holding a tube of smoking steel that you assume to be a magic staff, until you notice that each of the dwarf crew carry identical staves. As they point them at the swooping Kraan, gouts of smoke and flame bellow from their tips. Suddenly you recognize the weapons and their wielders—they are dwarves from the mountain kingdom of Bor, armed with one of the inventions for which these ingenious artisans are justly famous throughout Magnamund.

    The Kraan are terrified by the noise; they turn their leathery tails and fly away, their Drakkarim riders powerless to stop them. The primitive guns have claimed only one victim, but nevertheless, they have driven off the enemy and saved the skyship from disaster.

    Banedon steers the craft about, banking steeply until the ship faces the darkening peaks of the southern mountains and the distinct V-shaped cleft of the Dahir Pass.

    Pick a number from the Random Number Table.

    If the number you have picked is 0–2, turn to 250.

    If it is 3–9, turn to 312.
    HOLY SHIT DWARFS WITH GUNS!

    Roll...0

    Quote Originally Posted by 250.
    As you watch the Kraan-riders disappear into the darkening sky, a roll of thunder rumbles across the plain from Barrakeesh. The sound is threatening and full of brooding menace, as if the city itself were cursing your escape.

    You turn away and focus your attention on Banedon, your unexpected rescuer. The makeshift bandage that binds his wound is soaked with blood, and he looks pale and weak.

    If you have the Kai Discipline of Healing, turn to 377.

    If you do not have this skill, turn to 339.
    Oh cazzo la Death Aura...ma abbiamo Healing!

    Quote Originally Posted by 377.
    Clasping your hands around Banedon’s injured arm, you concentrate your Kai skill on healing the torn muscle and splintered bone. The warmth of your healing power numbs the pain and repairs the internal damage sufficiently to be able to remove the blood-soaked strips of cloth. The wound is still open, but you have saved the limb.

    ‘We’ll help him now, Lone Wolf,’ shouts a strange voice. You are surprised by this bold claim and turn around to discover who has made it.

    Turn to 339.
    Quote Originally Posted by 339.
    Two dwarves clamber onto the platform and hurry to their young captain’s side. One flicks open a red velvet satchel strapped to his barrel-like chest, and removes a glass vial and a clean linen bandage. They attend to the wound, and, as his strength returns, Banedon listens intently to your account of the terrifying events that have led up to this meeting. As you conclude your woeful tale, Banedon speaks, his voice full of grim determination.

    ‘The future of Sommerlund rests in our hands, Lone Wolf. We must stop Darklord Haakon from destroying the Book of the Magnakai. I have heard tell of the Tomb of the Majhan from the nomads of the Dry Main. They say it is a terrible place, a place of horror and death—for what little there is left to die there. It lies beyond the Dahir, near the oasis of Bal-loftan. That is all I know, for the Majhan hid their tombs well and what few traces remained have long since disappeared beneath the shifting sands of the Dry Main.’

    Your face conveys the disappointment you feel upon hearing these words.

    ‘However, all is not lost,’ says Banedon, undaunted. ‘There is a man who can guide us there. His name is Tipasa Edarouk—“Tipasa the Wanderer”. It is he who we must seek, for he is the only man who has ever entered the Tomb of the Majhan and lived to tell the tale.’

    Turn to 302.
    Ok, dobbiamo trovare un tizio che si chiama il vagabondo...pare facile!

    Quote Originally Posted by 302.
    Banedon takes over the helm as his extraordinary ship, the Skyrider, as the dwarves call it, speeds through the gathering darkness towards the Dahir Pass. Visibility diminishes with each passing minute until, finally, you can see no further than the outriggers. You feel uneasy; if the Skyrider veers but a fraction off course, you will be smashed to pieces against the mountainside.

    ‘Do not worry, Lone Wolf,’ says Nolrim, the dwarf with the velvet satchel. ‘The captain will see us through.’

    Banedon stands with his hand resting lightly on the glowing crystal, relaxed as if in a trance. His eyes are closed and a crackle of energy, like fine white lightning, traces an intricate pattern over his forehead and temples.

    The dwarf leads you to the cabin at the rear of the craft where the crew are excitedly recounting their victory over the Kraan-riders. They are seated about a table cluttered with plates of steaming food and jugs of foaming ale. The rich smell of spiced meat and Bor-brew fills your nostrils, reminding you of how ravenously hungry you are.

    You make short work of the meat and marrow placed before you. Restore 3 ENDURANCE points. However, you are unsure about accepting a jug of ale; Bor-brew is so strong that in many cities of Magnamund it has been banned for fear of the havoc it can cause.

    If you wish to accept a jug of the notorious ale, turn to 392.

    If you decide to decline the offer, turn to 283.
    Accettiamo il drink? O rifiutiamo?
    Let's Play: la serie di Lupo Solitario, di Joe Dever

    Let's Play: Highway Warrior, di Joe Dever

  12. #1017
    Warrant Officer Kaluisurrr's Avatar
    Join Date
    Jun 2005
    Location
    Italy
    Posts
    3.069

    Default

    meglio non bere sul lavoro, 283

  13. #1018
    Bortas's Avatar
    Join Date
    Oct 2003
    Location
    Valdarno's Baiou, near Padule
    Posts
    12.515

    Default

    Via non sarà tutto avvelenato famosela sta birretta col nano, na birra non ha mai ammazzato nessuno... 392
    LA VERITA' E' LA FUORI! MA ANCHE NO...
    Spoiler

    Spoiler


  14. #1019
    Sturm's Avatar
    Join Date
    Jan 2005
    Location
    Roma
    Posts
    13.638

    Default

    Quote Originally Posted by Bortas View Post
    Via non sarà tutto avvelenato famosela sta birretta col nano, na birra non ha mai ammazzato nessuno... 392
    Lo sapevo che lo dicevi go 392,mbriacamose!

    Notevole comunque sia il nano che Bademon o il cazzochelè sono sopravvissuti alla nostra death aura,imho ci dobbiamo preparare ad un genocidio a breve
    “Perché io?”
    “Perché eri un cacciatore senza denti. Sei stato scelto per la tua rabbia, sei stato scelto per tutte le ferite che avevi subito, scelto per tutte le volte che eri stato colpito, picchiato e umiliato davanti agli altri. Scelto per la rabbia che eri costretto a tenerti dentro,per le parole che non potevi pronunciare. Scelto per la furia cieca che avvolgeva il tuo cuore come una morsa dopo ogni pugno e ogni calcio che ti veniva inferto,dopo ogni sasso che ti veniva lanciato. E per la rabbia più grande di tutte,quella che riservavi a te stesso,perché eri incapace di reagire,dato che loro erano sempre di più, e sempre più grandi, e sempre più forti. Ma se le cose cambiassero? C’è forse miglior cacciatore di chi un tempo era la preda? Qualcuno che sarebbe spinto a difendersi dalle forze oscure mandate dal mondo,che non si fermerebbe mai neppure se fossero tante, e molto più grandi e potenti di lui. Perché essendo stato un tempo preda non permetterebbe mai a se stesso di ridivenirlo. Non si arrenderebbe mai. Morirebbe piuttosto che sottomettersi. Perché tu? Perché fra tutti quelli che erano presenti quel giorno,c’era un solo cacciatore. E come ti dice la tua adorata scienza…i simili si attraggono,la presenza dell’osservatore influenza l’osservato,ed è matematico che non esistano casi e coincidenze. C’è solo…cortesia professionale.”

    Quote Originally Posted by Wolfo in ts
    Sono un materialista del culo

    Spoiler


  15. #1020
    Lieutenant Commander Defender's Avatar
    Join Date
    Sep 2003
    Location
    Bologna
    Posts
    6.344

    Default

    Ma che scherziamo, un boccale di birra non si rifiuta mai!

    Chi non piomba non tromba!

    Secchiamolo tutto d'un fiato al 392

Page 68 of 111 FirstFirst ... 185864656667686970717278 ... LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
[Output: 135.92 Kb. compressed to 119.79 Kb. by saving 16.13 Kb. (11.87%)]