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Thread: warrior con scudo e ascia

  1. #1
    Petty Officer 3rd Class
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    Feb 2005
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    Default warrior con scudo e ascia

    sono un niubbione ke nn ha neanke fatto la beta....ho la scatola ma nn riesco a entrare nel gioco T_T nel frattempo vorrei chiedere un buon template x war liv 60 con scudo e ascia....sbizzarritevi....vorrei vederne + verzioni...così potrò gestirmi


    ringrazio in anticipo, chiunque risponda!!

  2. #2
    Chief Petty Officer sbrodolina's Avatar
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    Default

    non è daoc
    Bici pesante??? Biker potente!!!

  3. #3
    Crewman
    Join Date
    Apr 2004
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    142

    Default

    PEr ora non esistono template definitivi, ognuno lo crea in base a come si 'sente' il pg
    3 è il numero dei Santi
    2 è il numero degli Amanti
    1 è il numero del Diavolo
    0 è il perfetto Angelo

  4. #4

    Default

    io ho elaborato sta robetta..
    premetto che un war non lho mai provato e il gioco lho giocato proprio poco in beta ma visto che avevo deciso di fare un war appunto e che (soprattutto ) non cho un cazzo da fa, beh se proprio c avete 5 min da buttare dateci un occhio


    Arms Talents (21 points)

    Improved Rend - 3/3 points
    Increases the bleed damage done by your Rend ability by 35%.

    Improved Heroic Strike - 2/3 points
    Reduces the cost of your Heroic Strike ability by 2 rage points.

    Improved Charge - 2/2 points
    Increases the rage generated by your Charge ability by 6.

    Tactical Mastery - 5/5 points
    You retain up to 25 of your rage points when you change stances.

    Deep Wounds - 3/3 points
    Your critical strikes cause the opponent to bleed, dealing 60% of your melee weapon's average damage over 12 seconds.

    Two-Handed Weapon Specialization - 3/5 points
    Increases the damage you deal with two-handed weapons melee weapons by 3%.

    Impale - 2/2 points
    Increases the critical strike damage done by your abilities in Battle, Defensive, and Berserker stance by 20%.

    Sweeping Strikes - 1/1 point
    You next 5 melee weapon swings strike an additional nearby opponent.



    Fury Talents (30 points)

    Cruelty - 5/5 points
    Increases your chance to get a critical strike with melee weapons by 5%.

    Improved Demoralizing Shout - 5/5 points
    Increases the attack power reduction of your Demoralizing Shout by 25%.

    Piercing Howl - 1/1 point
    Causes all enemies near the warrior to be dazed for 6 seconds.

    Improved Battle Shout - 4/5 points
    Increases the Attack Power bonus of your Battle Shout by 20%.

    Enrage - 5/5 points
    Gives you a 40% melee damage bonus for 4 swings any time you are the victim of a critical strike.

    Improved Execute - 2/2 points
    Reduces the Rage cost of your Execute ability by 5.

    Improved Intercept - 2/2 points
    Reduces the cooldown of your Intercept ability by 10 seconds.

    Death Wish - 1/1 point
    When activated, increases your melee damage by 20% and makes you immune to fear, but lowers your defense against all types of damage by 20%. Lasts 30 seconds.

    Flurry - 5/5 points
    Increases your attack speed by 30% for your next 3 swings after dealing a critical strike.



    Protection Talents (0 points)

    None

  5. #5
    Master Chief Petty Officer IamRoland's Avatar
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    Mar 2004
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    Default

    Quote Originally Posted by FreshmakeR
    io ho elaborato sta robetta..
    premetto che un war non lho mai provato e il gioco lho giocato proprio poco in beta ma visto che avevo deciso di fare un war appunto e che (soprattutto ) non cho un cazzo da fa, beh se proprio c avete 5 min da buttare dateci un occhio


    Arms Talents (21 points)

    Improved Rend - 3/3 points
    Increases the bleed damage done by your Rend ability by 35%.

    Improved Heroic Strike - 2/3 points
    Reduces the cost of your Heroic Strike ability by 2 rage points.

    Improved Charge - 2/2 points
    Increases the rage generated by your Charge ability by 6.

    Tactical Mastery - 5/5 points
    You retain up to 25 of your rage points when you change stances.

    Deep Wounds - 3/3 points
    Your critical strikes cause the opponent to bleed, dealing 60% of your melee weapon's average damage over 12 seconds.

    Two-Handed Weapon Specialization - 3/5 points
    Increases the damage you deal with two-handed weapons melee weapons by 3%.

    Impale - 2/2 points
    Increases the critical strike damage done by your abilities in Battle, Defensive, and Berserker stance by 20%.

    Sweeping Strikes - 1/1 point
    You next 5 melee weapon swings strike an additional nearby opponent.



    Fury Talents (30 points)

    Cruelty - 5/5 points
    Increases your chance to get a critical strike with melee weapons by 5%.

    Improved Demoralizing Shout - 5/5 points
    Increases the attack power reduction of your Demoralizing Shout by 25%.

    Piercing Howl - 1/1 point
    Causes all enemies near the warrior to be dazed for 6 seconds.

    Improved Battle Shout - 4/5 points
    Increases the Attack Power bonus of your Battle Shout by 20%.

    Enrage - 5/5 points
    Gives you a 40% melee damage bonus for 4 swings any time you are the victim of a critical strike.

    Improved Execute - 2/2 points
    Reduces the Rage cost of your Execute ability by 5.

    Improved Intercept - 2/2 points
    Reduces the cooldown of your Intercept ability by 10 seconds.

    Death Wish - 1/1 point
    When activated, increases your melee damage by 20% and makes you immune to fear, but lowers your defense against all types of damage by 20%. Lasts 30 seconds.

    Flurry - 5/5 points
    Increases your attack speed by 30% for your next 3 swings after dealing a critical strike.



    Protection Talents (0 points)

    None
    Direi innanzi tutto che nn è da s/s sto template......poi, vediamo.........

    Heroic Strike, punti buttati, l'heroic strike (secondo fonti dei forum us di wow) è una sega, cioè nn solo succhia rage facendo danno di quasi nulla + alto di uno swing normale, e in + nn fa generare rage xke usi un abilità e nn generi rage, quindi inutile usarlo, meglio swingare a vuoto a sto punto senza stili.
    Poi....Tactical Mastery 5/5 ma nn hai preso anger management che tanto schifo nn mi fa......
    Sul flurry ho fatto un topic io tempo fa, chi l'ha provato ha detto che nn è sto granche di utilità.....ad ogni modo lo proverò, mai usato finora.


  6. #6

    Default

    sisi lo intendevo per 2h non per s/s ..
    anger management non lavevo messo per 2 motivi:
    1. non ho la piu' pallida idea di quanto tempo ci voglia per essere considerati "fuori combattimento" ^^
    2. per metterlo dovrei togliere o 1 ad improved charge oppure 1 a flurry..bisogna vedere appunto quanto valga flurry..

    grazie cmq

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