# Due to significant talent changes, Hunters will have all talent points refunded and can be respent. Training costs for all talent spell/ability replacements have been significantly reduced.
# Survival and Beast Master talent trees have undergone major revisions in an effort to give Hunters additional, viable choices when selecting talents.
# Deterrence - Will now increase parry chance when using Fist Weapons.
# Deflection - Will now increase parry chance when using Fist Weapons.
# Improved Concussive Shot - The stun effect can now be resisted.
# Trueshot Aura - Attack Power and Ranged Attack Power bonus increased, mana cost decreased, area of effect increased.
# Frost Trap - Updated tooltip to reflect duration of the Frost Trap Effect.
# Aimed Shot - Fixed tooltip to correctly display shot time.
# Auto Shot - Fixed a bug where switching targets would cancel Auto Shot. Switching targets should now continue firing on the newly acquired target.
# Scatter Shot - Should now cancel combat mode when used.
# Eyes of the Beast - Cast time reduced.
# Flare - Fixed the tooltip to accurately reflect the actual radius of the effect.
# Ranged Weapon Specialization - Now affects all ranged weapon attacks (e.g. Arcane Shot).
# Improved Concussive Shot - Will now have a chance to stun targets that are afflicted with other slowing effects (e.g. Wing Clip).