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Thread: Subclass, prima vista... ( DR )

  1. #1
    Petty Officer 1st Class ScorpionRa's Avatar
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    Default Subclass, prima vista... ( DR )

    Support:

    Minor heal
    Heal
    Health regen
    Cure Poison
    Cure Disease
    Baseline Armor
    Baseline Dex
    Baseline Strength
    Baseline Con
    Minor str/con buff
    Minor dex/qui buff
    Acuity
    Group Heal 1
    Group Heal 2
    Spirit/Body/Energy resists
    Matter/Heat/Cold resists
    Resistances: Fray (Not sure on this one....possibly a melee resist)

    Personal improvements:
    Damage Shield 1
    Damage Shield 2
    Personal health regen
    Personal health regen 2
    Self-only str buff
    Self-only dex buff
    Self-only str/con buff
    Self-only dex/qui buff
    Self-only AF buff
    Personal improvement keying speed (Run speed?)

    Combatants:

    Leaves parade I (parry buff)
    Leaves parade II (parry buff)
    Damage add
    Temporary and personal fate of factor of armour
    Self-Endurance Regen buff
    Self-Determination buff
    Self-resists buff
    Self-absorption buff

    Small drainage canals: (What the heck?)

    Evade 1
    Evade 2
    Safe Fall 1
    Leaves Corps resistance, nonpersonal. (Resist debuff?)

    Fates of damage:

    Fire:

    Direct damage I
    Direct damage II
    Direct damage of zone I (AE damage probably)
    Direct damage of zone II
    Leaves projectile (Bolt?)

    Cold:

    Direct damage I
    Direct damage II
    Direct damage and reduction of resistance I
    Direct damage and reduction of resistances I I
    Direct damage of zone I (Sounds like an AE)
    Direct damage of zone II
    Direct damage and reduction rate of travel
    Direct damage of zone and reduction rate of travel
    Damage of zone centered on the user (PBAOE?!?!)
    Leaves projectile (Bolt probably)

    Spirit:

    Direct damage I
    Direct damage II
    Direct damage and reduction rate of travel
    Direct damage of zone and reduction rate of travel
    Damage of zone centered on the user (PBAoE again)

    Matter:

    Direct damage I
    Direct damage II
    Damage of zone to targeting on the ground (GTAoE)
    Repeated damage I
    Repeated damage II
    Cumulable repeated damage I (DoT)
    Repeated damage cumulable II
    Repeated damage of zone I
    Repeated damage of zone II
    Damage repeated of zone centered on the user (PBAoE)
    Direct damage and reduction rate of travel I
    Direct damage and reduction rate of travel II
    Direct damage of zone and reduction rate of travel I
    Direct damage of zone and reduction rate of travel II
    Damage of zone centered on the user (PBAoE)

    Body:

    Direct damage I
    Direct damage II
    Direct damage and reduction rate of travel I
    Direct damage of zone
    Direct damage and reduction in resistance
    Direct damage of zone and reduction in resistance

    Handling of life:

    Transfer of life
    Drain of life

    Energy:

    Direct damage I
    Direct damage and reduction rate of travel I
    Direct damage of zone and reduction rate of travel I
    Damage of zone to targeting on the ground
    Damage of zone centered on the user
    Repeated damage I
    Repeated damage II
    Repeated damage of zone I
    Repeated damage of zone II

    Weakenings: (All debuffs)

    Reduction in dexterity
    Reduction in force
    Reduction in dexterite/vivacity
    Reduction in force/constitution
    Reduction in dexterite/vivacity of zone
    Reduction in force/constitution of zone

    Amplifiers of damage:
    Amplifier of damage I (not personnel)
    Amplifier of damage II (not personnel)
    Group damage shield

    Diseases:

    Disease
    AE disease

    Weapons:

    According to the kingdom, allows to carry:

    One-handed sword
    Two-handed sword
    One-handed axe
    Two-handed axe
    One-handed hammer
    Two-handed hammer
    Spears/Polearms
    Melee staff
    H2H weapons
    Flexible weapons

    Styles of combat:

    Tenacity
    Elasticity
    Carnage
    Revenge
    Vendetta
    Anticipation
    Club shield
    Trenching of adversary
    Shock
    Strike in the back
    Slit of spinal column
    Pretence of rupture
    Side attack
    Strike with the side
    Pretence of gouge
    Light-back
    Backing
    Recall
    Counteract

    These files contain moreover some other minor information on the extension:

    Abyssals zone:

    It will doubtless be necessary to go to the Abyssals zone for one moment, since this zone has just passed temporarily non-PcP on the waiter test, to facilitate the access to the testers of them. We had confirmation which this zone will remain PcP on the commercial waiters.

    Three new named will make their appearance: Admorenth, Xaphan and Asteroth. Admorenth has a stick having a new single appearance, which it will undoubtedly be possible to have.

    Mountings:

    The existence of mounting elementary seems to be confirmed, in particular that of fire which has just received new effects of ignited shoes and breath.

    The horses will be able to jump, according to the files, in two different ways. They bénficient, in "Traditional" posting, of the same attention as in posting "Catacombs". Thus, here the texture of a mounting under basic customer.

    Moreover, each mounting received new armours:

    - a basic armour "pre-installed" on the horse, including/understanding the saddle and the clamps
    - a "heroic" armour
    - a "sinister" armour
    - a "magic" armour

    New action animated:
    /rider_trick (assembled Turn)
    /yawn (Bailler)
    /doh (I am stupid!)
    /confused (Embarrassed)
    /shiver (Frissoner)
    /rofl (To roll on the ground of laughing)
    /mememe (Me, me, me!)
    /whistle (To whistle)

    Zones:

    The extension is divided into three "chapters" (it is the term used), of level 30, 45 and 50. The first two chapters are concluded in keeps epic in authorities (6 new keeps thus), the fascinating last places in a new non-instanciée epic zone: Gamanborg (Midgard), Doiri Round of applause (Hibernia) and Cragsbluff (Albion).

    A new zone by kingdom holds place of room of throne of the three kings, and another zone, perhaps related to the preceding one, is placed in a tower.




    mmmmm
    Non è morto ciò che in eterno può attendere.
    E con il passare di strane ere anche la morte muore.

  2. #2
    Petty Officer 2nd Class
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    non ho capito sulla possibilità di utilizzare armi non proprie. Un mercenario ke utilizza flessibili, potrebbe trainarlo al 50 o sarebbe limitato agli stili liv 20 circa?
    <Eclipse>
    Tyruchi-Mercury

  3. #3
    Petty Officer 2nd Class Ophium's Avatar
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    omg ma stanno facendo un pastone incredibile


    spero non rovinino il gioco..
    Truceklan : Metal Carter - Noyz Narcos- Chicoria- Gel -

  4. #4
    Mastrota de Youtube Drako's Avatar
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    Che casotto

  5. #5
    Warrant Officer Pioggia's Avatar
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    che schifo....
    I Was
    Vortigern Hib: Pioggia Barda 7Lx
    Lancelot Hib: Pioggina Barda 8Lx
    Igraine Mid: Pioggia Healer 5Lx
    Gareth Hib: Pioggina Barda 7Lx
    Now
    FreeShard Genesis: Cabalism Cabalista

  6. #6
    Lieutenant Commander Kappa's Avatar
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    Non ho ben chiaro come funzionerà
    K
    www.dna-guild.com
    Best quote ever:
    DAoC RvR was great not for the rewards, but for the playerbase that played it because they wanted to RvR. The tragedy of WAR RvR is that it's being played largely by a bunch of WoW-age crybabies that don't want to RvR for fun, but consider it a grind required for rewards.

  7. #7
    Lieutenant Commander Brendoh's Avatar
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    si ma non spacchiamoci la testa prima del tempo lol anzi

    /doh
    /rofl

  8. #8
    Lieutenant Commander Warbarbie's Avatar
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    Quote Originally Posted by Pioggia
    che schifo....
    Che schifo in base a cosa che non l'hai provato???
    Ogni patch/espansione/update del dll c'e' chi si fascia la testa(non spacca Brendah) prima di rompersela.
    Alla Mythic sicuramente non sono scemi
    Last edited by Warbarbie; 7th September 2005 at 08:41.


  9. #9
    Warrant Officer Pioggia's Avatar
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    Quote Originally Posted by Brendah
    si ma non spacchiamoci la testa prima del tempo lol anzi

    /doh
    /rofl
    non mi spacchero la testa...
    ma se dovrò vedermi, tank che fanno interrupt, maghi che menano di stile e curatori che sbollano ad area, manco mi compro una espansione cosi!


    X warbarbie: guarda se a dicembre mi trovero' con una classe nella quale ce il 20% di un'altra, allora mi compro un gioco di mostri dove tutto e' possibile!!

    Mi sembra che questo gioco stia un po uscendo dagli schemi!

    Belli i cavalli, ottima cosa, ma questa cosa delle classi, mi insospettisce molto!
    Last edited by Pioggia; 7th September 2005 at 08:49.
    I Was
    Vortigern Hib: Pioggia Barda 7Lx
    Lancelot Hib: Pioggina Barda 8Lx
    Igraine Mid: Pioggia Healer 5Lx
    Gareth Hib: Pioggina Barda 7Lx
    Now
    FreeShard Genesis: Cabalism Cabalista

  10. #10
    Warrant Officer Ladro di anime's Avatar
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    Come già detto da altre parti, avere la possibilità di avere malattia e snare su molti piu pg non è una cosa da poco conto......

    Per me è una puttanata bella e buona, mentre per alcuna abilità, come dd l'impatto puo essere minore, per altre tipo malattia(di cui l'unica cosa che influisce nel livello è la durata), non sarà cosi leggero....

  11. #11
    Lieutenant Commander Warbarbie's Avatar
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    Quote Originally Posted by Pioggia

    guarda se a dicembre mi trovero' con una classe nella quale ce il 20% di un'altra, allora mi compro un gioco di mostri dove tutto e' possibile!!
    Me la segno...a dicembre te la rincollo in qualche tuo post^^

    Last edited by Warbarbie; 7th September 2005 at 09:08.


  12. #12
    Master Chief Petty Officer Abby's Avatar
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    e se utilizzare queste abilità costasse qualcosa?
    Essendoci alcune classi senza mana, non possono consumare mana, quindi o sono a tempo o consumano qualcosa che hanno tutti.
    Endurance - Hit Point - Realm Point

    Appena hanno messo gli stendardi era un campo di fiori la frontiera... poi man mano si è percepito meglio il rapporto costi/benefici e sono diminuiti.

    Comunque non sapendo nulla si attende, tanto alla fine anche se sono perfette per qualcuno poi qualcun altro si lamenta che incidono poco

    Massima
    Avere libertà di espressione non significa poter offendere qualcuno, questa è maleducazione unita ad ignoranza.

    I am nerdier than 91% of all people.

  13. #13
    Lieutenant Thor's Avatar
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    Quote Originally Posted by Pioggia
    ma se dovrò vedermi, tank che fanno interrupt...

    già lo fanno.... niubbo drogato
    ...I've drank more beer, pissed more blood, and banged more quiff than all you numb-nuts put together....

  14. #14
    Warrant Officer Pioggia's Avatar
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    Quote Originally Posted by Thor
    già lo fanno.... niubbo drogato
    si e' vero ghghgh


    x War : incolla pure, il gioco di mostri spaziali lo ho gia
    I Was
    Vortigern Hib: Pioggia Barda 7Lx
    Lancelot Hib: Pioggina Barda 8Lx
    Igraine Mid: Pioggia Healer 5Lx
    Gareth Hib: Pioggina Barda 7Lx
    Now
    FreeShard Genesis: Cabalism Cabalista

  15. #15
    Petty Officer 3rd Class Ashagan's Avatar
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    ma scusate ,non sono al max liv 20 ?
    e un cast di sto livello verra resistito piu facilmente o sbaglio?
    personalmente prendero un cast self,molto piu utile
    The Dark Isnt Always Evil..........

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