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Thread: 1.87d

  1. #1
    Tanto non Trombo AceGentile's Avatar
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    Default 1.87d

    Pendragon is now up and running test version 1.87d. Check out the notes!

    ===================================
    Dark Age of Camelot
    Test Version 1.87d Release Notes
    Tradeskill and class changes
    January 4, 2007
    ===================================

    NEW THINGS AND BUG FIXES

    - Placing a character on /ignore will now ignore that character's emotes.

    - Level 50 styles in Dual Wield, Celtic Dual, Left Axe, Critical Strike, Two-Handed and Polearm skills should now do their proper damage. This fixes a long-standing bug that prevented the styles from having a growth rate.

    TRADESKILL CHANGES AND FIXES

    General Changes

    - Crafted item quality is no longer considered when determining the number of imbue points an item has. All crafted items now have the maximum number of imbue points for their level. For example, all level 51 crafted items have 32 imbue points. All level 49 crafted items have 31 imbue points.


    - (Pendragon Only) Based on player feedback, the chance to receive a skill increase for orange con recipes has been reduced from 60% to 55%.

    Overcharging

    - The overcharge system has been changed so that the quality of spellcraft gems are no longer used to determine the success or failure of an overcharge. Overcharge success or failure now relies solely upon the quality of the object being spellcrafted, the number of points overcharged, and the skill level of the spellcrafter.

    - At 1000 skill, a spellcrafter has a 10% chance to critically fail (where the spellcrafter “explodes”, but not the item) a 5 point overcharge on a 100% quality item.

    CLASS CHANGES

    Animist

    - Fixed a bug that caused the duration of the Animist’s “Essence of the Forest” Absorption buff bombers to be much longer than it should be. The duration of these spells is now correctly set at 10 minutes.

    Bainshee

    - Robes will now display on the character model while in Bainshee Form. (Catacombs client and higher.)

    - The Bainshee model now has a slight tint to it.

    Bonedancer

    - The weapon styles used by Commander pets have been rearranged to be used more logically by the pet. This increases the possibility of positional styles and style chains.

    - The level cap for the Commanders has been removed. They are still bound to the current amount of pets that they are set to control however.

    - The Commander pets have been increased by one level.

    - The sub pets have been increased by one level to make them con blue to level 50 characters.

    - All caster sub pets will now cast more while in the beginning of melee combat as opposed to never casting once melee is initiated.

    - Fossil archers now have an increased damage output to help with their slow bow draw times. They have also been given a chance to evade.

    - Fossil healers have had their heal spell cast time reduced by half. The top tier healers now heal for more as appropriate for their spec value.

    - Fossil mystics and seers now get resisted slightly less with their increased level value. Mystics have had their damage output increased.

    - Fossil soldiers now have improved style lines for axes, similar to the Commander style lines. They have also been given a chance to evade and have a chance to proc a defensive ability that increases their chance to parry.

    Druids

    - (Pendragon only) The Rabies disease ability has had its range increased slightly. The value is still more than half as less than it was prior to 1.87.

    - (Pendragon only) The Frenzy ability now works more appropriately like a haste spell. This increases the functionality of the ability as it was originally intended.

    Enchanters

    - The weapon styles used by Underhill pets have been rearranged to be used more logically by the pet. This increases the possibility of positional styles and style chains.

    - Underhill Friends now have a chance to evade.

    Hunters

    - (Pendragon only) The Rabies disease ability has had its range increased slightly. The value is still more than half as less than it was prior to 1.87.

    - (Pendragon only) The Frenzy ability now works more appropriately like a haste spell. This increases the functionality of the ability as it was originally intended.

    Spiritmasters

    - The weapon styles used by Spirit pets have been rearranged to be used more logically by the pet. This increases the possibility of positional styles and style chains.

    NEW FRONTIERS NOTES

    - (Pendragon only) Based on player feedback, The level ranges for the battlegrounds have reverted to their original values.

    - (Pendragon only) Monsters in the battlegrounds have reverted back to their original levels.
    Note: This does not affect Cathal Valley monsters.

    CAMELOT CLASSIC WORLD NOTES

    General

    - All three realm border keeps have been updated graphically.

    - Terrain and pathing have been updated to account for the new border keeps.

    - NPCs at each of the border keeps have been adjusted to match the new layout.

    Quests - General

    - Many level 1-10 quests in each realm have been retrofitted into the new quest system.

    Quests - Midgard

    - Tomte Plot - Hunters may now choose the spear reward.


    SHROUDED ISLES WORLD NOTES

    - Mammoth Hunt - Maulers will now receive an appropriate reward for turning in the Mammoth Tusk and Mammoth Pelt.

    CATACOMBS WORLD NOTES

    Instanced Adventuring

    - The 'Forgotten Sepulchre' task dungeon map has been updated.

    LABYRINTH WORLD NOTES

    - New pathing has been added for the tertiary entrances to the Labyrinth added in the previous patch version.

    Item Notes

    - 'Umbrage' now has the proper graphic for a hammer.

    - 'Iapetus Scathing Spear' now has the proper resistances.

    Encounters - General

    - Fixed a bug where Dark Practitioner Grainn's animated corpses were unable to be attacked.

    Quests - Albion

    - Unraveling: Crush the Alliance - Thelo Commander's Buckle, Thelo Commander's Button, Graoch Medallion and Deifrang Signet Ring can now be used while in shade form.

  2. #2
    Lieutenant Commander Rayvaughan's Avatar
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    finalmente si potrà andare in giro con leggendarie 94% spellate coi controcazzi

  3. #3
    Senior Chief Petty Officer Metallo's Avatar
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    Eh ma il dps ne risente
    Quote Originally Posted by Razj View Post
    se togli chi muore sta male o è disabile non rimane niente di divertente a parte i negri

    Quote Originally Posted by Burner View Post
    Quando ne adocchi una, ti avvicini a spina di pesce per non destare sospetto e fissandola negli occhi, dici con voce ferma e sicura: "ciao, belle gambe, a che ora aprono?"
    a quel punto se non tira fuori lo spray al peperoncino hai svoltato

  4. #4
    Senior Chief Petty Officer edorapiangi's Avatar
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    che figata il craft con le nuove patch ...

    2013 chars:
    Chicazzdovemezzoooo Bard
    Chicazzdovecastooo Eld
    Volevofarelusciere Ment
    Tagliaeincolla NS

    <Black Cats>
    GW2 Seafarer's Rest:<PN> Perla Nera

  5. #5
    Lieutenant Commander Rayvaughan's Avatar
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    Quote Originally Posted by Metallo View Post
    Eh ma il dps ne risente
    che io sappia il dps è invariato per le leggendarie, ne risente solo la durabilità

  6. #6
    Lieutenant Commander nortis's Avatar
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    ... Ho Appena Speso 20p X Avere I Miei Kazzo D 5 Pezzi 100%
    -TODO EN LA VIDA ES PASAJERO... MENOS EL CHOFER..

    -Uomini, poichè al ultimo minuto non vi assalga il rimorso ormai tardivo per non aver pietà giammai avuto e non diventi rantolo il respiro, sappiate che la morte vi sorveglia: Gioir nei prati o fra i muri di calce, come crescere il gran guarda il villano finche non sia maturo per la falce.

  7. #7
    Senior Chief Petty Officer Arakno's Avatar
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    - Level 50 styles in Dual Wield, Celtic Dual, Left Axe, Critical Strike, Two-Handed and Polearm skills should now do their proper damage. This fixes a long-standing bug that prevented the styles from having a growth rate.

    questo che vuol dire?

  8. #8
    Lieutenant Commander SharTeel's Avatar
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    con un item 96% (ora 96 è il minimo se ricordo bene dalla 1.87), avete + probabilità di far scoppiare un 37.5/32 rispetto a un item 100%...
    quindi cmq toccherà farsi la roba 100% per non dover stare li a craftarsi i pezzi 100% perkè con un pezzo 96% c'hai tipo 75% di scoppiare a 1000 sc

    l'unico cambiamento buono è quello delle gemme -.-
    Currently playing:
    //
    Le 3 Leggi di Burner:
    1) La figa può piacere a pochi ma il culo piace a tutti. (citazione da qualche parte )
    2) Se tu oggi hai failato più di me, è perchè ancora io non ho finito di failare.
    3) Se c'è la tecnologia per jumpgatare, si può pure sentire il botto nello spazio. (riferito ad Eve)

  9. #9
    Master Chief Petty Officer Abby's Avatar
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    Quote Originally Posted by SharTeel View Post
    con un item 96% (ora 96 è il minimo se ricordo bene dalla 1.87), avete + probabilità di far scoppiare un 37.5/32 rispetto a un item 100%...
    quindi cmq toccherà farsi la roba 100% per non dover stare li a craftarsi i pezzi 100% perkè con un pezzo 96% c'hai tipo 75% di scoppiare a 1000 sc

    l'unico cambiamento buono è quello delle gemme -.-
    E' da vedere quanto, perchè se la probabilità di saltare con una 99% non è così alta cambia e di molto la situazione.
    Già che parti con 32 punti invece che 28, una chain 99% rispetto ad una 100% costa tempo e risorse mooooooooooolto inferiori.

    Da provare


    PS ma il bonedancer hanno deciso che diviene un gruppo a se?

    Massima
    Avere libertà di espressione non significa poter offendere qualcuno, questa è maleducazione unita ad ignoranza.

    I am nerdier than 91% of all people.

  10. #10
    Warrant Officer
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    mo devo rendere fattibili le ML in un gruppo da 8 e poi si può dire che daoc non è per nerd
    I will be back, eventually.

  11. #11
    Petty Officer 1st Class Tharo's Avatar
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    Fixed a bug that caused the duration of the Animist’s “Essence of the Forest” Absorption buff bombers to be much longer than it should be. The duration of these spells is now correctly set at 10 minutes.

    ma no cazz mi ero rollato un animista sul secondo account solo x quell'abs

  12. #12
    Petty Officer 1st Class elroniel's Avatar
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    hmm quindi con una 99 e un buff af si dovrebbe essere a posto?
    Lancelot
    Elro hero 8Lx..
    Elrobard bard 9Lx..
    Iodosan shaman 10Lx..
    Umbertone savage 6Lx..
    Bheowulf ranger 5Lx..
    Wighlaf nightshade 3Lx..
    Lurikion enchanter 3Lx..
    Eleneamh druid 3Lx..
    Mordred
    Ghrendel valkyrie 4Lx..
    Czernin theurgist 3Lx..
    Elhro friar 3Lx..
    umberh cleric 4Lx..
    Lamorak
    elroz healer 4Lx..

    http://riccardia.miniville.fr/

  13. #13
    Lieutenant Commander Rayvaughan's Avatar
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    io cmq le armor le farei sempre 100% per la possibilità di assorbimento e di proc + alte, ripeto l'unica cosa buona è per le leggendarie

  14. #14
    Hador's Avatar
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    ah bhe 10 af ti cambia la vita
    una chain 100% costa 40p -_-

  15. #15
    Master Chief Petty Officer Abby's Avatar
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    Quote Originally Posted by Rayvaughan View Post
    io cmq le armor le farei sempre 100% per la possibilità di assorbimento e di proc + alte, ripeto l'unica cosa buona è per le leggendarie
    Proc più alto mi giunge proprio nuova come situazione.

    Per l'assorbimento, se si intende AF appunto con un buff base di AF sopperisci alla differenza tra 99% e 100%, ok se ti debuffano ne risenti di più ma come dice hador non saranno i 10 punti a fare la differenza;
    se intendi invece proprio assorbimento (tipo 5% leather) boh mi giunge nuova anche questa.

    Ho capito male o non sono aggioranto sulle ultime formule noscoste?

    Massima
    Avere libertà di espressione non significa poter offendere qualcuno, questa è maleducazione unita ad ignoranza.

    I am nerdier than 91% of all people.

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